Results for spec@arb_gpu_shader_fp64@compiler@built-in-functions@op-mult-dmat4x3-dvec4.frag

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.125971
Stdout
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 1.50
 * require_extensions: GL_ARB_gpu_shader_fp64
 * [end config]
 *
 * Check that the following test vectors are constantfolded correctly:
 * (dmat4x3(-0.27000000000000002lf, -0.17000000000000001lf, -1.8500000000000001lf, -1.3799999999999999lf, -0.56000000000000005lf, -1.29lf, -1.4099999999999999lf, 1.47lf, 1.77lf, -0.12lf, 1.8600000000000001lf, 0.01lf) * dvec4(-1.6499999999999999lf, 1.3300000000000001lf, 1.9299999999999999lf, 0.76000000000000001lf)) => dvec3(-4.2023999999999999lf, 3.7864lf, 4.7604999999999995lf)
 * (dmat4x3(-0.27000000000000002lf, -0.17000000000000001lf, -1.8500000000000001lf, -1.3799999999999999lf, -0.56000000000000005lf, -1.29lf, -1.4099999999999999lf, 1.47lf, 1.77lf, -0.12lf, 1.8600000000000001lf, 0.01lf) * dvec4(0.80000000000000004lf, -0.14999999999999999lf, -0.51000000000000001lf, 0.0lf)) => dvec3(0.71009999999999995lf, -0.80170000000000008lf, -2.1892000000000005lf)
 * (dmat4x3(-0.46999999999999997lf, -0.20000000000000001lf, -1.3899999999999999lf, -0.14999999999999999lf, 0.53000000000000003lf, -0.19lf, 1.97lf, -1.8200000000000001lf, 1.6200000000000001lf, -1.05lf, -1.4099999999999999lf, 1.5800000000000001lf) * dvec4(-1.6499999999999999lf, 1.3300000000000001lf, 1.9299999999999999lf, 0.76000000000000001lf)) => dvec3(3.5800999999999994lf, -3.5492999999999997lf, 6.3681999999999999lf)
 * (dmat4x3(-0.46999999999999997lf, -0.20000000000000001lf, -1.3899999999999999lf, -0.14999999999999999lf, 0.53000000000000003lf, -0.19lf, 1.97lf, -1.8200000000000001lf, 1.6200000000000001lf, -1.05lf, -1.4099999999999999lf, 1.5800000000000001lf) * dvec4(0.80000000000000004lf, -0.14999999999999999lf, -0.51000000000000001lf, 0.0lf)) => dvec3(-1.3582000000000001lf, 0.68869999999999998lf, -1.9097lf)
 */
#version 150
#extension GL_ARB_gpu_shader_fp64 : require

void main()
{
  double[distance((dmat4x3(-0.27000000000000002lf, -0.17000000000000001lf, -1.8500000000000001lf, -1.3799999999999999lf, -0.56000000000000005lf, -1.29lf, -1.4099999999999999lf, 1.47lf, 1.77lf, -0.12lf, 1.8600000000000001lf, 0.01lf) * dvec4(-1.6499999999999999lf, 1.3300000000000001lf, 1.9299999999999999lf, 0.76000000000000001lf)), dvec3(-4.2023999999999999lf, 3.7864lf, 4.7604999999999995lf)) <= 7.3931962621047741e-05lf ? 1 : -1] array0;
  double[distance((dmat4x3(-0.27000000000000002lf, -0.17000000000000001lf, -1.8500000000000001lf, -1.3799999999999999lf, -0.56000000000000005lf, -1.29lf, -1.4099999999999999lf, 1.47lf, 1.77lf, -0.12lf, 1.8600000000000001lf, 0.01lf) * dvec4(0.80000000000000004lf, -0.14999999999999999lf, -0.51000000000000001lf, 0.0lf)), dvec3(0.71009999999999995lf, -0.80170000000000008lf, -2.1892000000000005lf)) <= 2.4371215685722372e-05lf ? 1 : -1] array1;
  double[distance((dmat4x3(-0.46999999999999997lf, -0.20000000000000001lf, -1.3899999999999999lf, -0.14999999999999999lf, 0.53000000000000003lf, -0.19lf, 1.97lf, -1.8200000000000001lf, 1.6200000000000001lf, -1.05lf, -1.4099999999999999lf, 1.5800000000000001lf) * dvec4(-1.6499999999999999lf, 1.3300000000000001lf, 1.9299999999999999lf, 0.76000000000000001lf)), dvec3(3.5800999999999994lf, -3.5492999999999997lf, 6.3681999999999999lf)) <= 8.1221067303994464e-05lf ? 1 : -1] array2;
  double[distance((dmat4x3(-0.46999999999999997lf, -0.20000000000000001lf, -1.3899999999999999lf, -0.14999999999999999lf, 0.53000000000000003lf, -0.19lf, 1.97lf, -1.8200000000000001lf, 1.6200000000000001lf, -1.05lf, -1.4099999999999999lf, 1.5800000000000001lf) * dvec4(0.80000000000000004lf, -0.14999999999999999lf, -0.51000000000000001lf, 0.0lf)), dvec3(-1.3582000000000001lf, 0.68869999999999998lf, -1.9097lf)) <= 2.4425333201412012e-05lf ? 1 : -1] array3;
  gl_FragColor = dvec4(array0.length() + array1.length() + array2.length() + array3.length());
}

Stderr
Failed to compile fragment shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-mult-dmat4x3-dvec4.frag: ERROR: 0:22: Use of undeclared identifier 'gl_FragColor'

Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-mult-dmat4x3-dvec4.frag pass 1.50 GL_ARB_gpu_shader_fp64
dmesg

        

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