Results for spec@arb_gpu_shader_fp64@compiler@built-in-functions@op-mult-dmat2x3-dmat2.frag

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.142354
Stdout
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 1.50
 * require_extensions: GL_ARB_gpu_shader_fp64
 * [end config]
 *
 * Check that the following test vectors are constantfolded correctly:
 * (dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf)) => dmat2x3(2.2321999999999997lf, -1.8675000000000002lf, 0.88300000000000012lf, -2.2896000000000001lf, 0.40799999999999997lf, 1.2827999999999999lf)
 * (dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf)) => dmat2x3(-2.6561999999999997lf, 1.1085lf, 0.56609999999999994lf, 3.1161999999999996lf, -0.65849999999999986lf, -1.5960999999999999lf)
 * (dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf)) => dmat2x3(0.55559999999999965lf, 0.76790000000000014lf, 0.46779999999999999lf, 2.1288lf, -2.7952000000000004lf, 1.5lf)
 * (dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf)) => dmat2x3(1.3326lf, -2.3969lf, 0.90600000000000003lf, -2.7125999999999997lf, 3.6669lf, -1.9060000000000001lf)
 */
#version 150
#extension GL_ARB_gpu_shader_fp64 : require

void main()
{
  double[(distance((dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec3(2.2321999999999997lf, -1.8675000000000002lf, 0.88300000000000012lf)) * distance((dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec3(2.2321999999999997lf, -1.8675000000000002lf, 0.88300000000000012lf))) + (distance((dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec3(-2.2896000000000001lf, 0.40799999999999997lf, 1.2827999999999999lf)) * distance((dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec3(-2.2896000000000001lf, 0.40799999999999997lf, 1.2827999999999999lf))) <= 1.6304270089999997e-09lf ? 1 : -1] array0;
  double[(distance((dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec3(-2.6561999999999997lf, 1.1085lf, 0.56609999999999994lf)) * distance((dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec3(-2.6561999999999997lf, 1.1085lf, 0.56609999999999994lf))) + (distance((dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec3(3.1161999999999996lf, -0.65849999999999986lf, -1.5960999999999999lf)) * distance((dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec3(3.1161999999999996lf, -0.65849999999999986lf, -1.5960999999999999lf))) <= 2.1296499799999999e-09lf ? 1 : -1] array1;
  double[(distance((dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec3(0.55559999999999965lf, 0.76790000000000014lf, 0.46779999999999999lf)) * distance((dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec3(0.55559999999999965lf, 0.76790000000000014lf, 0.46779999999999999lf))) + (distance((dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec3(2.1288lf, -2.7952000000000004lf, 1.5lf)) * distance((dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec3(2.1288lf, -2.7952000000000004lf, 1.5lf))) <= 1.5712131090000005e-09lf ? 1 : -1] array2;
  double[(distance((dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec3(1.3326lf, -2.3969lf, 0.90600000000000003lf)) * distance((dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec3(1.3326lf, -2.3969lf, 0.90600000000000003lf))) + (distance((dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec3(-2.7125999999999997lf, 3.6669lf, -1.9060000000000001lf)) * distance((dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec3(-2.7125999999999997lf, 3.6669lf, -1.9060000000000001lf))) <= 3.2778978739999992e-09lf ? 1 : -1] array3;
  gl_FragColor = dvec4(array0.length() + array1.length() + array2.length() + array3.length());
}

Stderr
Failed to compile fragment shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-mult-dmat2x3-dmat2.frag: ERROR: 0:22: Use of undeclared identifier 'gl_FragColor'

Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-mult-dmat2x3-dmat2.frag pass 1.50 GL_ARB_gpu_shader_fp64
dmesg

        

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