Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.150216 |
Stdout |
Shader source: /* [config] * expect_result: pass * glsl_version: 1.50 * require_extensions: GL_ARB_gpu_shader_fp64 * [end config] * * Check that the following test vectors are constantfolded correctly: * (dvec2(-0.10000000000000001lf, -1.2lf) / dvec2(-0.10000000000000001lf, -1.2lf)) => dvec2(1.0lf, 1.0lf) * (dvec2(-0.10000000000000001lf, -1.2lf) / dvec2(-0.41999999999999998lf, 0.47999999999999998lf)) => dvec2(0.23809523809523811lf, -2.5lf) * (dvec2(-0.41999999999999998lf, 0.47999999999999998lf) / dvec2(-0.10000000000000001lf, -1.2lf)) => dvec2(4.1999999999999993lf, -0.40000000000000002lf) * (dvec2(-0.41999999999999998lf, 0.47999999999999998lf) / dvec2(-0.41999999999999998lf, 0.47999999999999998lf)) => dvec2(1.0lf, 1.0lf) */ #version 150 #extension GL_ARB_gpu_shader_fp64 : require void main() { double[distance((dvec2(-0.10000000000000001lf, -1.2lf) / dvec2(-0.10000000000000001lf, -1.2lf)), dvec2(1.0lf, 1.0lf)) <= 1.4142135623730953e-05lf ? 1 : -1] array0; double[distance((dvec2(-0.10000000000000001lf, -1.2lf) / dvec2(-0.41999999999999998lf, 0.47999999999999998lf)), dvec2(0.23809523809523811lf, -2.5lf)) <= 2.5113122749677371e-05lf ? 1 : -1] array1; double[distance((dvec2(-0.41999999999999998lf, 0.47999999999999998lf) / dvec2(-0.10000000000000001lf, -1.2lf)), dvec2(4.1999999999999993lf, -0.40000000000000002lf)) <= 4.2190046219457963e-05lf ? 1 : -1] array2; double[distance((dvec2(-0.41999999999999998lf, 0.47999999999999998lf) / dvec2(-0.41999999999999998lf, 0.47999999999999998lf)), dvec2(1.0lf, 1.0lf)) <= 1.4142135623730953e-05lf ? 1 : -1] array3; gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length()); } |
Stderr |
Failed to compile vertex shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-div-dvec2-dvec2.vert: ERROR: 0:22: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion) |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-div-dvec2-dvec2.vert pass 1.50 GL_ARB_gpu_shader_fp64 |
dmesg |