Result: fail
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:00.097606 |
| Stdout |
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 1.50
* require_extensions: GL_ARB_gpu_shader_fp64
* [end config]
*
* Check that the following test vectors are constantfolded correctly:
* (0.0lf / -1.3333333333333333lf) => -0.0lf
* (0.0lf / 0.84999999999999998lf) => 0.0lf
* (-1.3333333333333333lf / -1.3333333333333333lf) => 1.0lf
* (-1.3333333333333333lf / 0.84999999999999998lf) => -1.5686274509803921lf
* (0.84999999999999998lf / -1.3333333333333333lf) => -0.63750000000000007lf
* (0.84999999999999998lf / 0.84999999999999998lf) => 1.0lf
*/
#version 150
#extension GL_ARB_gpu_shader_fp64 : require
void main()
{
double[distance((0.0lf / -1.3333333333333333lf), -0.0lf) <= 0.0lf ? 1 : -1] array0;
double[distance((0.0lf / 0.84999999999999998lf), 0.0lf) <= 0.0lf ? 1 : -1] array1;
double[distance((-1.3333333333333333lf / -1.3333333333333333lf), 1.0lf) <= 1.0000000000000001e-05lf ? 1 : -1] array2;
double[distance((-1.3333333333333333lf / 0.84999999999999998lf), -1.5686274509803921lf) <= 1.5686274509803921e-05lf ? 1 : -1] array3;
double[distance((0.84999999999999998lf / -1.3333333333333333lf), -0.63750000000000007lf) <= 6.3750000000000008e-06lf ? 1 : -1] array4;
double[distance((0.84999999999999998lf / 0.84999999999999998lf), 1.0lf) <= 1.0000000000000001e-05lf ? 1 : -1] array5;
gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length() + array4.length() + array5.length());
}
|
| Stderr |
Failed to compile vertex shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-div-double-double.vert: ERROR: 0:26: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion) |
| Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-div-double-double.vert pass 1.50 GL_ARB_gpu_shader_fp64 |
| dmesg |