Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.153524 |
Stdout |
Shader source: /* [config] * expect_result: pass * glsl_version: 1.50 * require_extensions: GL_ARB_gpu_shader_fp64 * [end config] * * Check that the following test vectors are constantfolded correctly: * (dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) / dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf)) => dmat3x2(1.0lf, 1.0lf, 1.0lf, 1.0lf, 1.0lf, 1.0lf) * (dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) / dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf)) => dmat3x2(-0.25lf, 2.2452830188679243lf, -1.2037037037037037lf, 0.090909090909090912lf, -2.0833333333333335lf, -0.6033519553072626lf) * (dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) / dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf)) => dmat3x2(-4.0lf, 0.44537815126050423lf, -0.83076923076923082lf, 11.0lf, -0.47999999999999998lf, -1.6574074074074074lf) * (dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) / dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf)) => dmat3x2(1.0lf, 1.0lf, 1.0lf, 1.0lf, 1.0lf, 1.0lf) */ #version 150 #extension GL_ARB_gpu_shader_fp64 : require void main() { double[(distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) / dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[0], dvec2(1.0lf, 1.0lf)) * distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) / dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[0], dvec2(1.0lf, 1.0lf))) + (distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) / dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[1], dvec2(1.0lf, 1.0lf)) * distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) / dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[1], dvec2(1.0lf, 1.0lf))) + (distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) / dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[2], dvec2(1.0lf, 1.0lf)) * distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) / dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[2], dvec2(1.0lf, 1.0lf))) <= 6e-10lf ? 1 : -1] array0; double[(distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) / dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[0], dvec2(-0.25lf, 2.2452830188679243lf)) * distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) / dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[0], dvec2(-0.25lf, 2.2452830188679243lf))) + (distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) / dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[1], dvec2(-1.2037037037037037lf, 0.090909090909090912lf)) * distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) / dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[1], dvec2(-1.2037037037037037lf, 0.090909090909090912lf))) + (distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) / dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[2], dvec2(-2.0833333333333335lf, -0.6033519553072626lf)) * distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) / dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[2], dvec2(-2.0833333333333335lf, -0.6033519553072626lf))) <= 1.1265274263687468e-09lf ? 1 : -1] array1; double[(distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) / dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[0], dvec2(-4.0lf, 0.44537815126050423lf)) * distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) / dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[0], dvec2(-4.0lf, 0.44537815126050423lf))) + (distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) / dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[1], dvec2(-0.83076923076923082lf, 11.0lf)) * distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) / dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[1], dvec2(-0.83076923076923082lf, 11.0lf))) + (distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) / dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[2], dvec2(-0.47999999999999998lf, -1.6574074074074074lf)) * distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) / dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[2], dvec2(-0.47999999999999998lf, -1.6574074074074074lf))) <= 1.408659385265421e-08lf ? 1 : -1] array2; double[(distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) / dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[0], dvec2(1.0lf, 1.0lf)) * distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) / dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[0], dvec2(1.0lf, 1.0lf))) + (distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) / dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[1], dvec2(1.0lf, 1.0lf)) * distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) / dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[1], dvec2(1.0lf, 1.0lf))) + (distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) / dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[2], dvec2(1.0lf, 1.0lf)) * distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) / dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[2], dvec2(1.0lf, 1.0lf))) <= 6e-10lf ? 1 : -1] array3; gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length()); } |
Stderr |
Failed to compile vertex shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-div-dmat3x2-dmat3x2.vert: ERROR: 0:22: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion) |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-div-dmat3x2-dmat3x2.vert pass 1.50 GL_ARB_gpu_shader_fp64 |
dmesg |