Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.152880 |
Stdout |
Shader source: /* [config] * expect_result: pass * glsl_version: 1.50 * require_extensions: GL_ARB_gpu_shader_fp64 * [end config] * * Check that the following test vectors are constantfolded correctly: * (dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + 0.0lf) => dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) * (dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + -1.3333333333333333lf) => dmat2(0.26666666666666683lf, 0.19666666666666677lf, -0.57333333333333325lf, -2.333333333333333lf) * (dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + 0.84999999999999998lf) => dmat2(2.4500000000000002lf, 2.3799999999999999lf, 1.6099999999999999lf, -0.15000000000000002lf) * (dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + 0.0lf) => dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) * (dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + -1.3333333333333333lf) => dmat2(-1.4633333333333334lf, -2.7333333333333334lf, -2.2033333333333331lf, 0.066666666666666652lf) * (dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + 0.84999999999999998lf) => dmat2(0.71999999999999997lf, -0.54999999999999993lf, -0.020000000000000018lf, 2.25lf) */ #version 150 #extension GL_ARB_gpu_shader_fp64 : require void main() { double[(distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + 0.0lf)[0], dvec2(1.6000000000000001lf, 1.53lf)) * distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + 0.0lf)[0], dvec2(1.6000000000000001lf, 1.53lf))) + (distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + 0.0lf)[1], dvec2(0.76000000000000001lf, -1.0lf)) * distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + 0.0lf)[1], dvec2(0.76000000000000001lf, -1.0lf))) <= 6.478500000000002e-10lf ? 1 : -1] array0; double[(distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + -1.3333333333333333lf)[0], dvec2(0.26666666666666683lf, 0.19666666666666677lf)) * distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + -1.3333333333333333lf)[0], dvec2(0.26666666666666683lf, 0.19666666666666677lf))) + (distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + -1.3333333333333333lf)[1], dvec2(-0.57333333333333325lf, -2.333333333333333lf)) * distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + -1.3333333333333333lf)[1], dvec2(-0.57333333333333325lf, -2.333333333333333lf))) <= 5.882944444444444e-10lf ? 1 : -1] array1; double[(distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + 0.84999999999999998lf)[0], dvec2(2.4500000000000002lf, 2.3799999999999999lf)) * distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + 0.84999999999999998lf)[0], dvec2(2.4500000000000002lf, 2.3799999999999999lf))) + (distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + 0.84999999999999998lf)[1], dvec2(1.6099999999999999lf, -0.15000000000000002lf)) * distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + 0.84999999999999998lf)[1], dvec2(1.6099999999999999lf, -0.15000000000000002lf))) <= 1.4281500000000003e-09lf ? 1 : -1] array2; double[(distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + 0.0lf)[0], dvec2(-0.13lf, -1.3999999999999999lf)) * distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + 0.0lf)[0], dvec2(-0.13lf, -1.3999999999999999lf))) + (distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + 0.0lf)[1], dvec2(-0.87lf, 1.3999999999999999lf)) * distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + 0.0lf)[1], dvec2(-0.87lf, 1.3999999999999999lf))) <= 4.6937999999999999e-10lf ? 1 : -1] array3; double[(distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + -1.3333333333333333lf)[0], dvec2(-1.4633333333333334lf, -2.7333333333333334lf)) * distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + -1.3333333333333333lf)[0], dvec2(-1.4633333333333334lf, -2.7333333333333334lf))) + (distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + -1.3333333333333333lf)[1], dvec2(-2.2033333333333331lf, 0.066666666666666652lf)) * distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + -1.3333333333333333lf)[1], dvec2(-2.2033333333333331lf, 0.066666666666666652lf))) <= 1.4471577777777781e-09lf ? 1 : -1] array4; double[(distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + 0.84999999999999998lf)[0], dvec2(0.71999999999999997lf, -0.54999999999999993lf)) * distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + 0.84999999999999998lf)[0], dvec2(0.71999999999999997lf, -0.54999999999999993lf))) + (distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + 0.84999999999999998lf)[1], dvec2(-0.020000000000000018lf, 2.25lf)) * distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + 0.84999999999999998lf)[1], dvec2(-0.020000000000000018lf, 2.25lf))) <= 5.883800000000002e-10lf ? 1 : -1] array5; gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length() + array4.length() + array5.length()); } |
Stderr |
Failed to compile geometry shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-add-dmat2-double.geom: ERROR: 0:26: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion) |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-add-dmat2-double.geom pass 1.50 GL_ARB_gpu_shader_fp64 |
dmesg |