Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.143513 |
Stdout |
Shader source: /* [config] * expect_result: pass * glsl_version: 1.50 * require_extensions: GL_ARB_gpu_shader_fp64 * [end config] * * Check that the following test vectors are constantfolded correctly: * notEqual(dvec4(-1.5lf, -1.5lf, -1.5lf, -1.5lf), dvec4(-1.5lf, -0.5lf, 0.5lf, 1.5lf)) => bvec4(false, true, true, true) * notEqual(dvec4(-0.5lf, -0.5lf, -0.5lf, -0.5lf), dvec4(-1.5lf, -0.5lf, 0.5lf, 1.5lf)) => bvec4(true, false, true, true) * notEqual(dvec4(0.5lf, 0.5lf, 0.5lf, 0.5lf), dvec4(-1.5lf, -0.5lf, 0.5lf, 1.5lf)) => bvec4(true, true, false, true) * notEqual(dvec4(1.5lf, 1.5lf, 1.5lf, 1.5lf), dvec4(-1.5lf, -0.5lf, 0.5lf, 1.5lf)) => bvec4(true, true, true, false) */ #version 150 #extension GL_ARB_gpu_shader_fp64 : require void main() { double[all(equal(notEqual(dvec4(-1.5lf, -1.5lf, -1.5lf, -1.5lf), dvec4(-1.5lf, -0.5lf, 0.5lf, 1.5lf)), bvec4(false, true, true, true))) ? 1 : -1] array0; double[all(equal(notEqual(dvec4(-0.5lf, -0.5lf, -0.5lf, -0.5lf), dvec4(-1.5lf, -0.5lf, 0.5lf, 1.5lf)), bvec4(true, false, true, true))) ? 1 : -1] array1; double[all(equal(notEqual(dvec4(0.5lf, 0.5lf, 0.5lf, 0.5lf), dvec4(-1.5lf, -0.5lf, 0.5lf, 1.5lf)), bvec4(true, true, false, true))) ? 1 : -1] array2; double[all(equal(notEqual(dvec4(1.5lf, 1.5lf, 1.5lf, 1.5lf), dvec4(-1.5lf, -0.5lf, 0.5lf, 1.5lf)), bvec4(true, true, true, false))) ? 1 : -1] array3; gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length()); } |
Stderr |
Failed to compile vertex shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/notEqual-dvec4-dvec4.vert: ERROR: 0:22: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion) |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/notEqual-dvec4-dvec4.vert pass 1.50 GL_ARB_gpu_shader_fp64 |
dmesg |