Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.163079 |
Stdout |
Shader source: /* [config] * expect_result: pass * glsl_version: 1.50 * require_extensions: GL_ARB_gpu_shader_fp64 * [end config] * * Check that the following test vectors are constantfolded correctly: * matrixCompMult(dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf), dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf)) => dmat3x2(0.0080999999999999996lf, 1.4160999999999999lf, 1.6900000000000002lf, 0.0064000000000000003lf, 1.5625lf, 1.1664000000000001lf) * matrixCompMult(dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf), dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf)) => dmat3x2(-0.032399999999999998lf, 0.63070000000000004lf, -1.4040000000000001lf, 0.070400000000000004lf, -0.75lf, -1.9332000000000003lf) * matrixCompMult(dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf), dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf)) => dmat3x2(-0.032399999999999998lf, 0.63070000000000004lf, -1.4040000000000001lf, 0.070400000000000004lf, -0.75lf, -1.9332000000000003lf) * matrixCompMult(dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf), dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf)) => dmat3x2(0.12959999999999999lf, 0.28090000000000004lf, 1.1664000000000001lf, 0.77439999999999998lf, 0.35999999999999999lf, 3.2040999999999999lf) */ #version 150 #extension GL_ARB_gpu_shader_fp64 : require void main() { double[(distance(matrixCompMult(dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf), dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[0], dvec2(0.0080999999999999996lf, 1.4160999999999999lf)) * distance(matrixCompMult(dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf), dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[0], dvec2(0.0080999999999999996lf, 1.4160999999999999lf))) + (distance(matrixCompMult(dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf), dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[1], dvec2(1.6900000000000002lf, 0.0064000000000000003lf)) * distance(matrixCompMult(dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf), dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[1], dvec2(1.6900000000000002lf, 0.0064000000000000003lf))) + (distance(matrixCompMult(dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf), dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[2], dvec2(1.5625lf, 1.1664000000000001lf)) * distance(matrixCompMult(dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf), dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[2], dvec2(1.5625lf, 1.1664000000000001lf))) <= 8.6634409900000015e-10lf ? 1 : -1] array0; double[(distance(matrixCompMult(dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf), dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[0], dvec2(-0.032399999999999998lf, 0.63070000000000004lf)) * distance(matrixCompMult(dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf), dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[0], dvec2(-0.032399999999999998lf, 0.63070000000000004lf))) + (distance(matrixCompMult(dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf), dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[1], dvec2(-1.4040000000000001lf, 0.070400000000000004lf)) * distance(matrixCompMult(dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf), dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[1], dvec2(-1.4040000000000001lf, 0.070400000000000004lf))) + (distance(matrixCompMult(dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf), dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[2], dvec2(-0.75lf, -1.9332000000000003lf)) * distance(matrixCompMult(dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf), dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[2], dvec2(-0.75lf, -1.9332000000000003lf))) <= 6.674766650000003e-10lf ? 1 : -1] array1; double[(distance(matrixCompMult(dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf), dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[0], dvec2(-0.032399999999999998lf, 0.63070000000000004lf)) * distance(matrixCompMult(dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf), dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[0], dvec2(-0.032399999999999998lf, 0.63070000000000004lf))) + (distance(matrixCompMult(dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf), dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[1], dvec2(-1.4040000000000001lf, 0.070400000000000004lf)) * distance(matrixCompMult(dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf), dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[1], dvec2(-1.4040000000000001lf, 0.070400000000000004lf))) + (distance(matrixCompMult(dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf), dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[2], dvec2(-0.75lf, -1.9332000000000003lf)) * distance(matrixCompMult(dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf), dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf))[2], dvec2(-0.75lf, -1.9332000000000003lf))) <= 6.674766650000003e-10lf ? 1 : -1] array2; double[(distance(matrixCompMult(dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf), dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[0], dvec2(0.12959999999999999lf, 0.28090000000000004lf)) * distance(matrixCompMult(dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf), dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[0], dvec2(0.12959999999999999lf, 0.28090000000000004lf))) + (distance(matrixCompMult(dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf), dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[1], dvec2(1.1664000000000001lf, 0.77439999999999998lf)) * distance(matrixCompMult(dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf), dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[1], dvec2(1.1664000000000001lf, 0.77439999999999998lf))) + (distance(matrixCompMult(dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf), dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[2], dvec2(0.35999999999999999lf, 3.2040999999999999lf)) * distance(matrixCompMult(dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf), dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf))[2], dvec2(0.35999999999999999lf, 3.2040999999999999lf))) <= 1.2451742100000005e-09lf ? 1 : -1] array3; gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length()); } |
Stderr |
Failed to compile vertex shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/matrixCompMult-dmat3x2-dmat3x2.vert: ERROR: 0:22: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion) |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/matrixCompMult-dmat3x2-dmat3x2.vert pass 1.50 GL_ARB_gpu_shader_fp64 |
dmesg |