Results for spec@arb_gpu_shader_fp64@compiler@built-in-functions@matrixcompmult-dmat2-dmat2.geom

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Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.145509
Stdout
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 1.50
 * require_extensions: GL_ARB_gpu_shader_fp64
 * [end config]
 *
 * Check that the following test vectors are constantfolded correctly:
 * matrixCompMult(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf), dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf)) => dmat2(2.5600000000000005lf, 2.3409lf, 0.5776lf, 1.0lf)
 * matrixCompMult(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf), dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf)) => dmat2(-0.20800000000000002lf, -2.1419999999999999lf, -0.66120000000000001lf, -1.3999999999999999lf)
 * matrixCompMult(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf), dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf)) => dmat2(-0.20800000000000002lf, -2.1419999999999999lf, -0.66120000000000001lf, -1.3999999999999999lf)
 * matrixCompMult(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf), dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf)) => dmat2(0.016900000000000002lf, 1.9599999999999997lf, 0.75690000000000002lf, 1.9599999999999997lf)
 */
#version 150
#extension GL_ARB_gpu_shader_fp64 : require

void main()
{
  double[(distance(matrixCompMult(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf), dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec2(2.5600000000000005lf, 2.3409lf)) * distance(matrixCompMult(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf), dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec2(2.5600000000000005lf, 2.3409lf))) + (distance(matrixCompMult(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf), dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec2(0.5776lf, 1.0lf)) * distance(matrixCompMult(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf), dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec2(0.5776lf, 1.0lf))) <= 1.3367034570000004e-09lf ? 1 : -1] array0;
  double[(distance(matrixCompMult(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf), dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec2(-0.20800000000000002lf, -2.1419999999999999lf)) * distance(matrixCompMult(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf), dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec2(-0.20800000000000002lf, -2.1419999999999999lf))) + (distance(matrixCompMult(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf), dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec2(-0.66120000000000001lf, -1.3999999999999999lf)) * distance(matrixCompMult(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf), dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec2(-0.66120000000000001lf, -1.3999999999999999lf))) <= 7.0286134400000025e-10lf ? 1 : -1] array1;
  double[(distance(matrixCompMult(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf), dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec2(-0.20800000000000002lf, -2.1419999999999999lf)) * distance(matrixCompMult(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf), dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec2(-0.20800000000000002lf, -2.1419999999999999lf))) + (distance(matrixCompMult(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf), dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec2(-0.66120000000000001lf, -1.3999999999999999lf)) * distance(matrixCompMult(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf), dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec2(-0.66120000000000001lf, -1.3999999999999999lf))) <= 7.0286134400000025e-10lf ? 1 : -1] array2;
  double[(distance(matrixCompMult(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf), dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec2(0.016900000000000002lf, 1.9599999999999997lf)) * distance(matrixCompMult(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf), dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec2(0.016900000000000002lf, 1.9599999999999997lf))) + (distance(matrixCompMult(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf), dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec2(0.75690000000000002lf, 1.9599999999999997lf)) * distance(matrixCompMult(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf), dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec2(0.75690000000000002lf, 1.9599999999999997lf))) <= 8.2563832199999959e-10lf ? 1 : -1] array3;
  gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length());
}

Stderr
Failed to compile geometry shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/matrixCompMult-dmat2-dmat2.geom: ERROR: 0:22: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion)

Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/matrixCompMult-dmat2-dmat2.geom pass 1.50 GL_ARB_gpu_shader_fp64
dmesg

        

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