Result: fail
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:00.145266 |
| Stdout |
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 1.50
* require_extensions: GL_ARB_gpu_shader_fp64
* [end config]
*
* Check that the following test vectors are constantfolded correctly:
* lessThan(dvec3(-1.5lf, -1.5lf, -1.5lf), dvec3(-1.5lf, -0.5lf, 0.5lf)) => bvec3(false, true, true)
* lessThan(dvec3(-1.5lf, -0.5lf, -0.5lf), dvec3(1.5lf, -1.5lf, -0.5lf)) => bvec3(true, false, false)
* lessThan(dvec3(-0.5lf, -0.5lf, 0.5lf), dvec3(0.5lf, 1.5lf, -1.5lf)) => bvec3(true, true, false)
* lessThan(dvec3(0.5lf, 0.5lf, 0.5lf), dvec3(-0.5lf, 0.5lf, 1.5lf)) => bvec3(false, false, true)
* lessThan(dvec3(1.5lf, 1.5lf, 1.5lf), dvec3(-1.5lf, -0.5lf, 0.5lf)) => bvec3(false, false, false)
* lessThan(dvec3(1.5lf, -1.5lf, -1.5lf), dvec3(1.5lf, -1.5lf, -0.5lf)) => bvec3(false, false, true)
*/
#version 150
#extension GL_ARB_gpu_shader_fp64 : require
void main()
{
double[all(equal(lessThan(dvec3(-1.5lf, -1.5lf, -1.5lf), dvec3(-1.5lf, -0.5lf, 0.5lf)), bvec3(false, true, true))) ? 1 : -1] array0;
double[all(equal(lessThan(dvec3(-1.5lf, -0.5lf, -0.5lf), dvec3(1.5lf, -1.5lf, -0.5lf)), bvec3(true, false, false))) ? 1 : -1] array1;
double[all(equal(lessThan(dvec3(-0.5lf, -0.5lf, 0.5lf), dvec3(0.5lf, 1.5lf, -1.5lf)), bvec3(true, true, false))) ? 1 : -1] array2;
double[all(equal(lessThan(dvec3(0.5lf, 0.5lf, 0.5lf), dvec3(-0.5lf, 0.5lf, 1.5lf)), bvec3(false, false, true))) ? 1 : -1] array3;
double[all(equal(lessThan(dvec3(1.5lf, 1.5lf, 1.5lf), dvec3(-1.5lf, -0.5lf, 0.5lf)), bvec3(false, false, false))) ? 1 : -1] array4;
double[all(equal(lessThan(dvec3(1.5lf, -1.5lf, -1.5lf), dvec3(1.5lf, -1.5lf, -0.5lf)), bvec3(false, false, true))) ? 1 : -1] array5;
gl_FragColor = dvec4(array0.length() + array1.length() + array2.length() + array3.length() + array4.length() + array5.length());
}
|
| Stderr |
Failed to compile fragment shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/lessThan-dvec3-dvec3.frag: ERROR: 0:26: Use of undeclared identifier 'gl_FragColor' |
| Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/lessThan-dvec3-dvec3.frag pass 1.50 GL_ARB_gpu_shader_fp64 |
| dmesg |