Result: fail
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:00.149957 |
| Stdout |
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 1.50
* require_extensions: GL_ARB_gpu_shader_fp64
* [end config]
*
* Check that the following test vectors are constantfolded correctly:
* inversesqrt(0.10000000000000001lf) => 3.1622776601683791lf
* inversesqrt(0.73333333333333328lf) => 1.1677484162422846lf
* inversesqrt(1.3666666666666667lf) => 0.85539892276830154lf
* inversesqrt(2.0lf) => 0.70710678118654746lf
*/
#version 150
#extension GL_ARB_gpu_shader_fp64 : require
void main()
{
double[distance(inversesqrt(0.10000000000000001lf), 3.1622776601683791lf) <= 3.1622776601683795e-05lf ? 1 : -1] array0;
double[distance(inversesqrt(0.73333333333333328lf), 1.1677484162422846lf) <= 1.1677484162422848e-05lf ? 1 : -1] array1;
double[distance(inversesqrt(1.3666666666666667lf), 0.85539892276830154lf) <= 8.5539892276830166e-06lf ? 1 : -1] array2;
double[distance(inversesqrt(2.0lf), 0.70710678118654746lf) <= 7.0710678118654756e-06lf ? 1 : -1] array3;
gl_FragColor = dvec4(array0.length() + array1.length() + array2.length() + array3.length());
}
|
| Stderr |
Failed to compile fragment shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/inversesqrt-double.frag: ERROR: 0:22: Use of undeclared identifier 'gl_FragColor' |
| Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/inversesqrt-double.frag pass 1.50 GL_ARB_gpu_shader_fp64 |
| dmesg |