Results for spec@arb_gpu_shader_fp64@compiler@built-in-functions@inversesqrt-double.frag

Overview

Result: fail

Back to summary

Details

Detail Value
Returncode 1
Time 0:00:00.149957
Stdout
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 1.50
 * require_extensions: GL_ARB_gpu_shader_fp64
 * [end config]
 *
 * Check that the following test vectors are constantfolded correctly:
 * inversesqrt(0.10000000000000001lf) => 3.1622776601683791lf
 * inversesqrt(0.73333333333333328lf) => 1.1677484162422846lf
 * inversesqrt(1.3666666666666667lf) => 0.85539892276830154lf
 * inversesqrt(2.0lf) => 0.70710678118654746lf
 */
#version 150
#extension GL_ARB_gpu_shader_fp64 : require

void main()
{
  double[distance(inversesqrt(0.10000000000000001lf), 3.1622776601683791lf) <= 3.1622776601683795e-05lf ? 1 : -1] array0;
  double[distance(inversesqrt(0.73333333333333328lf), 1.1677484162422846lf) <= 1.1677484162422848e-05lf ? 1 : -1] array1;
  double[distance(inversesqrt(1.3666666666666667lf), 0.85539892276830154lf) <= 8.5539892276830166e-06lf ? 1 : -1] array2;
  double[distance(inversesqrt(2.0lf), 0.70710678118654746lf) <= 7.0710678118654756e-06lf ? 1 : -1] array3;
  gl_FragColor = dvec4(array0.length() + array1.length() + array2.length() + array3.length());
}

Stderr
Failed to compile fragment shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/inversesqrt-double.frag: ERROR: 0:22: Use of undeclared identifier 'gl_FragColor'

Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/inversesqrt-double.frag pass 1.50 GL_ARB_gpu_shader_fp64
dmesg

        

Back to summary