Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.147750 |
Stdout |
Shader source: /* [config] * expect_result: pass * glsl_version: 1.50 * require_extensions: GL_ARB_gpu_shader_fp64 * [end config] * * Check that the following test vectors are constantfolded correctly: * faceforward(dvec2(-0.10000000000000001lf, -1.2lf), dvec2(-0.10000000000000001lf, -1.2lf), dvec2(-0.10000000000000001lf, -1.2lf)) => dvec2(0.10000000000000001lf, 1.2lf) * faceforward(dvec2(-0.10000000000000001lf, -1.2lf), dvec2(-0.10000000000000001lf, -1.2lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf)) => dvec2(-0.10000000000000001lf, -1.2lf) * faceforward(dvec2(-0.10000000000000001lf, -1.2lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf), dvec2(-0.10000000000000001lf, -1.2lf)) => dvec2(-0.10000000000000001lf, -1.2lf) * faceforward(dvec2(-0.10000000000000001lf, -1.2lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf)) => dvec2(0.10000000000000001lf, 1.2lf) * faceforward(dvec2(-0.41999999999999998lf, 0.47999999999999998lf), dvec2(-0.10000000000000001lf, -1.2lf), dvec2(-0.10000000000000001lf, -1.2lf)) => dvec2(0.41999999999999998lf, -0.47999999999999998lf) * faceforward(dvec2(-0.41999999999999998lf, 0.47999999999999998lf), dvec2(-0.10000000000000001lf, -1.2lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf)) => dvec2(-0.41999999999999998lf, 0.47999999999999998lf) * faceforward(dvec2(-0.41999999999999998lf, 0.47999999999999998lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf), dvec2(-0.10000000000000001lf, -1.2lf)) => dvec2(-0.41999999999999998lf, 0.47999999999999998lf) * faceforward(dvec2(-0.41999999999999998lf, 0.47999999999999998lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf)) => dvec2(0.41999999999999998lf, -0.47999999999999998lf) */ #version 150 #extension GL_ARB_gpu_shader_fp64 : require void main() { double[distance(faceforward(dvec2(-0.10000000000000001lf, -1.2lf), dvec2(-0.10000000000000001lf, -1.2lf), dvec2(-0.10000000000000001lf, -1.2lf)), dvec2(0.10000000000000001lf, 1.2lf)) <= 1.2041594578792297e-05lf ? 1 : -1] array0; double[distance(faceforward(dvec2(-0.10000000000000001lf, -1.2lf), dvec2(-0.10000000000000001lf, -1.2lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf)), dvec2(-0.10000000000000001lf, -1.2lf)) <= 1.2041594578792297e-05lf ? 1 : -1] array1; double[distance(faceforward(dvec2(-0.10000000000000001lf, -1.2lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf), dvec2(-0.10000000000000001lf, -1.2lf)), dvec2(-0.10000000000000001lf, -1.2lf)) <= 1.2041594578792297e-05lf ? 1 : -1] array2; double[distance(faceforward(dvec2(-0.10000000000000001lf, -1.2lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf)), dvec2(0.10000000000000001lf, 1.2lf)) <= 1.2041594578792297e-05lf ? 1 : -1] array3; double[distance(faceforward(dvec2(-0.41999999999999998lf, 0.47999999999999998lf), dvec2(-0.10000000000000001lf, -1.2lf), dvec2(-0.10000000000000001lf, -1.2lf)), dvec2(0.41999999999999998lf, -0.47999999999999998lf)) <= 6.3780874876407897e-06lf ? 1 : -1] array4; double[distance(faceforward(dvec2(-0.41999999999999998lf, 0.47999999999999998lf), dvec2(-0.10000000000000001lf, -1.2lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf)), dvec2(-0.41999999999999998lf, 0.47999999999999998lf)) <= 6.3780874876407897e-06lf ? 1 : -1] array5; double[distance(faceforward(dvec2(-0.41999999999999998lf, 0.47999999999999998lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf), dvec2(-0.10000000000000001lf, -1.2lf)), dvec2(-0.41999999999999998lf, 0.47999999999999998lf)) <= 6.3780874876407897e-06lf ? 1 : -1] array6; double[distance(faceforward(dvec2(-0.41999999999999998lf, 0.47999999999999998lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf)), dvec2(0.41999999999999998lf, -0.47999999999999998lf)) <= 6.3780874876407897e-06lf ? 1 : -1] array7; gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length() + array4.length() + array5.length() + array6.length() + array7.length()); } |
Stderr |
Failed to compile geometry shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/faceforward-dvec2-dvec2-dvec2.geom: ERROR: 0:30: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion) |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/faceforward-dvec2-dvec2-dvec2.geom pass 1.50 GL_ARB_gpu_shader_fp64 |
dmesg |