Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.133886 |
Stdout |
Shader source: /* [config] * expect_result: pass * glsl_version: 1.50 * require_extensions: GL_ARB_gpu_shader_fp64 * [end config] * * Check that the following test vectors are constantfolded correctly: * abs(-1.5lf) => 1.5lf * abs(-0.75lf) => 0.75lf * abs(0.0lf) => 0.0lf * abs(0.75lf) => 0.75lf * abs(1.5lf) => 1.5lf */ #version 150 #extension GL_ARB_gpu_shader_fp64 : require void main() { double[distance(abs(-1.5lf), 1.5lf) <= 1.5000000000000002e-05lf ? 1 : -1] array0; double[distance(abs(-0.75lf), 0.75lf) <= 7.500000000000001e-06lf ? 1 : -1] array1; double[distance(abs(0.0lf), 0.0lf) <= 0.0lf ? 1 : -1] array2; double[distance(abs(0.75lf), 0.75lf) <= 7.500000000000001e-06lf ? 1 : -1] array3; double[distance(abs(1.5lf), 1.5lf) <= 1.5000000000000002e-05lf ? 1 : -1] array4; gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length() + array4.length()); } |
Stderr |
Failed to compile vertex shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/abs-double.vert: ERROR: 0:24: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion) |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/abs-double.vert pass 1.50 GL_ARB_gpu_shader_fp64 |
dmesg |