Result: fail
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:00.143361 |
| Stdout | |
| Stderr |
Failed to compile fragment shader: ERROR: 0:9: Use of undeclared identifier 'gl_FragColor'
ERROR: 0:9: Argument 3 to function 'textureGatherOffset' must be a constant expression
source:
#version 150
#extension GL_ARB_texture_gather: require
#extension GL_ARB_gpu_shader5: require
uniform isampler2DArray s;
uniform ivec2 o1,o2;
void main() {
gl_FragColor = vec4(1.0/255.0) * textureGatherOffset(s, vec3(gl_FragCoord.xy / textureSize(s, 0).xy, 1) , o1+o2 , 3);
}
|
| Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /Users/vlee/workspace/piglit/bin/textureGather fs nonconst rgba 3 int 2DArray repeat -auto -fbo |
| dmesg |