Results for spec@arb_gpu_shader5@texturegatheroffset@fs-rgba-3-float-2d

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.148178
Stdout

        
Stderr
Failed to compile fragment shader: ERROR: 0:9: Use of undeclared identifier 'gl_FragColor'
ERROR: 0:9: Argument 3 to function 'textureGatherOffset' must be a constant expression

source:
#version 150
#extension GL_ARB_texture_gather: require
#extension GL_ARB_gpu_shader5: require

uniform sampler2D s;
uniform ivec2 o1,o2;

void main() {
	gl_FragColor = vec4(1) * textureGatherOffset(s, gl_FragCoord.xy / textureSize(s, 0).xy  , o1+o2 , 3);
}
Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/textureGather fs nonconst rgba 3 float 2D repeat -auto -fbo
dmesg

        

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