Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.153673 |
Stdout | |
Stderr |
Failed to compile fragment shader: ERROR: 0:8: Use of undeclared identifier 'gl_FragColor' source: #version 150 #extension GL_ARB_texture_gather: require #extension GL_ARB_gpu_shader5: require uniform usampler2D s; void main() { gl_FragColor = vec4(1.0/255.0) * textureGatherOffset(s, gl_FragCoord.xy / textureSize(s, 0).xy , ivec2(-8,7) , 1); } |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/textureGather fs offset rgba 1 uint 2D repeat -auto -fbo |
dmesg |