Results for spec@arb_gpu_shader5@texturegatheroffset@fs-rg-0-float-2drect-const

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.150435
Stdout

        
Stderr
Failed to compile fragment shader: ERROR: 0:8: Use of undeclared identifier 'gl_FragColor'

source:
#version 150
#extension GL_ARB_texture_gather: require
#extension GL_ARB_gpu_shader5: require

uniform sampler2DRect s;

void main() {
	gl_FragColor = vec4(1) * textureGatherOffset(s, gl_FragCoord.xy  , ivec2(-8,7) , 0);
}
Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/textureGather fs offset rg 0 float 2DRect clamp -auto -fbo
dmesg

        

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