Result: fail
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:00.153072 |
| Stdout | |
| Stderr |
Failed to compile fragment shader: ERROR: 0:9: Use of undeclared identifier 'gl_FragColor'
ERROR: 0:9: Argument 4 to function 'textureGatherOffset' must be a constant expression
source:
#version 150
#extension GL_ARB_texture_gather: require
#extension GL_ARB_gpu_shader5: require
uniform sampler2DShadow s;
uniform ivec2 o1,o2;
void main() {
gl_FragColor = vec4(1) * textureGatherOffset(s, gl_FragCoord.xy / textureSize(s, 0).xy , 0.5 , o1+o2 );
}
|
| Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /Users/vlee/workspace/piglit/bin/textureGather fs shadow r nonconst 2D repeat -auto -fbo |
| dmesg |