Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.142002 |
Stdout | |
Stderr |
Failed to compile fragment shader: ERROR: 0:9: Use of undeclared identifier 'gl_FragColor' source: #version 150 #extension GL_ARB_texture_gather: require #extension GL_ARB_texture_cube_map_array: require #extension GL_ARB_gpu_shader5: require uniform samplerCubeArray s; void main() { gl_FragColor = vec4(1) * textureGather(s, vec4(vec2(2, -2) * (gl_FragCoord.xy / textureSize(s, 0).xy - vec2(0.5)), 1, 1) , 3); } |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/textureGather fs rgba 3 unorm CubeArray repeat -auto -fbo |
dmesg |