Result: fail
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:00.151980 |
| Stdout | |
| Stderr |
Failed to compile fragment shader: ERROR: 0:9: Use of undeclared identifier 'gl_FragColor'
source:
#version 150
#extension GL_ARB_texture_gather: require
#extension GL_ARB_texture_cube_map_array: require
#extension GL_ARB_gpu_shader5: require
uniform samplerCubeArrayShadow s;
void main() {
gl_FragColor = vec4(1) * textureGather(s, vec4(vec2(2, -2) * (gl_FragCoord.xy / textureSize(s, 0).xy - vec2(0.5)), 1, 1) , 0.5 );
}
|
| Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /Users/vlee/workspace/piglit/bin/textureGather fs shadow r CubeArray repeat -auto -fbo |
| dmesg |