Results for glslparsertest@glsl2@too-many-samplers.frag

Overview

Result: pass

Back to summary

Details

Detail Value
Returncode 0
Time 0:00:00.139049
Stdout
Failed to link: ERROR: Implementation limit of 16 active fragment shader samplers (e.g., maximum number of supported image units) exceeded, fragment shader uses 666 samplers

Failed to link fragment shader /Users/vlee/workspace/piglit/tests/glslparsertest/glsl2/too-many-samplers.frag: (no compiler output)
Stderr

        
Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/tests/glslparsertest/glsl2/too-many-samplers.frag fail 1.10 --check-link
dmesg

        

Back to summary