Result: pass
| Detail | Value |
|---|---|
| Returncode | 0 |
| Time | 0:00:00.139049 |
| Stdout |
Failed to link: ERROR: Implementation limit of 16 active fragment shader samplers (e.g., maximum number of supported image units) exceeded, fragment shader uses 666 samplers Failed to link fragment shader /Users/vlee/workspace/piglit/tests/glslparsertest/glsl2/too-many-samplers.frag: (no compiler output) |
| Stderr | |
| Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/tests/glslparsertest/glsl2/too-many-samplers.frag fail 1.10 --check-link |
| dmesg |