Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.296000003815 |
| note | Returncode was 1 |
| command | Z:\piglit\framework/../bin/glslparsertest tests\spec\glsl-1.20\compiler\structure-and-array-operations\array-length-with-argument.vert fail 1.20 |
| errors |
|
| info | Returncode: 1
Errors:
Successfully compiled vertex shader tests\spec\glsl-1.20\compiler\structure-and-array-operations\array-length-with-argument.vert: No errors.
Output:
Shader source:
/* [config]
* expect_result: fail
* glsl_version: 1.20
* [end config]
*/
#version 120
uniform vec4 a[2];
void main()
{
gl_Position = vec4(a.length(5));
}
|