Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.296000003815 |
note | Returncode was 1 |
command | Z:\piglit\framework/../bin/glslparsertest tests\spec\glsl-1.20\compiler\structure-and-array-operations\array-length-with-argument.vert fail 1.20 |
errors |
|
info | Returncode: 1 Errors: Successfully compiled vertex shader tests\spec\glsl-1.20\compiler\structure-and-array-operations\array-length-with-argument.vert: No errors. Output: Shader source: /* [config] * expect_result: fail * glsl_version: 1.20 * [end config] */ #version 120 uniform vec4 a[2]; void main() { gl_Position = vec4(a.length(5)); } |