Results for spec/glsl-1.20/compiler/structure-and-array-operations/array-equal-vector.vert

Overview

Status: pass
Result: pass

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Details

Detail Value
returncode 0
time 0.234000205994
command Z:\piglit\framework/../bin/glslparsertest tests\spec\glsl-1.20\compiler\structure-and-array-operations\array-equal-vector.vert fail 1.20
info
Returncode: 0

Errors:


Output:
Failed to compile vertex shader tests\spec\glsl-1.20\compiler\structure-and-array-operations\array-equal-vector.vert: ERROR: 0:20: '==' :  wrong operand types  no operation '==' exists that takes a left-hand operand of type 'uniform 4 elements array of float' and a right operand of type 'uniform 4-component vector of float' (or there is no acceptable conversion)

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