Status: pass
Result: pass
Detail | Value |
---|---|
returncode | 0 |
time | 0.280999898911 |
command | Z:\piglit\framework/../bin/glslparsertest tests\spec\glsl-1.20\compiler\structure-and-array-operations\array-equal-matrix.vert fail 1.20 |
info | Returncode: 0 Errors: Output: Failed to compile vertex shader tests\spec\glsl-1.20\compiler\structure-and-array-operations\array-equal-matrix.vert: ERROR: 0:20: '==' : wrong operand types no operation '==' exists that takes a left-hand operand of type 'uniform 4 elements array of 4-component vector of float' and a right operand of type 'uniform 4X4 matrix of float' (or there is no acceptable conversion) |