Status: pass
Result: pass
Detail | Value |
---|---|
returncode | 0 |
time | 0.233999967575 |
command | Z:\piglit\framework/../bin/glslparsertest tests\spec\glsl-1.20\compiler\structure-and-array-operations\array-assign-implicit-conversion-bvec4-ivec4.vert fail 1.20 |
info | Returncode: 0 Errors: Output: Failed to compile vertex shader tests\spec\glsl-1.20\compiler\structure-and-array-operations\array-assign-implicit-conversion-bvec4-ivec4.vert: ERROR: 0:18: 'assign' : cannot convert from 'uniform 2 elements array of 4-component vector of bool' to '2 elements array of 4-component vector of int' |