Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.21799993515 |
note | Returncode was 1 |
command | Z:\piglit\framework/../bin/glslparsertest tests/glslparsertest/glsl2\tex_rect-03.frag pass 1.10 |
errors |
|
info | Returncode: 1 Errors: Failed to compile fragment shader tests/glslparsertest/glsl2\tex_rect-03.frag: ERROR: 0:15: '' : extension 'FAIL' is not supported Output: Shader source: // [config] // expect_result: pass // glsl_version: 1.10 // // # NOTE: Config section was auto-generated from file // # NOTE: 'glslparser.tests' at git revision // # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0 // [end config] /* PASS */ #ifndef GL_ARB_texture_rectangle /* Since there is no #error in GLSL, this is a sure way to generate an * error from the preprocessor. */ #extension FAIL: require #endif void main() { } |