Results for glslparsertest/glsl2/return-conversion-2.frag

Overview

Status: fail
Result: fail

Back to summary

Details

Detail Value
returncode 1
time 0.21799993515
note Returncode was 1
command Z:\piglit\framework/../bin/glslparsertest tests/glslparsertest/glsl2\return-conversion-2.frag fail 1.10
errors
  • Successfully compiled fragment shader tests/glslparsertest/glsl2\\return-conversion-2.frag: No errors.
info
Returncode: 1

Errors:
Successfully compiled fragment shader tests/glslparsertest/glsl2\return-conversion-2.frag: No errors.


Output:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.10
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]

/* FAIL - no implicit conversions for return values */
vec2 foo()
{
   float x = 2.0;
   return x;
}
void main()
{
   gl_FragColor = vec4(0.0, foo(), 0.0);
}

Back to summary