Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.21799993515 |
| note | Returncode was 1 |
| command | Z:\piglit\framework/../bin/glslparsertest tests/glslparsertest/glsl2\redeclaration-08.vert fail 1.10 |
| errors |
|
| info | Returncode: 1
Errors:
Successfully compiled vertex shader tests/glslparsertest/glsl2\redeclaration-08.vert: No errors.
Output:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.10
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]
/* FAIL - like struct-01.vert, but now the other comes first */
struct foo {
float f;
int i;
bool b;
};
vec4 foo(vec4 a, vec4 b)
{
return vec4(dot(a, b));
}
|