Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.21799993515 |
| note | Returncode was 1 |
| command | Z:\piglit\framework/../bin/glslparsertest tests/glslparsertest/glsl2\local-function-01.frag fail 1.20 |
| errors |
|
| info | Returncode: 1
Errors:
Successfully compiled fragment shader tests/glslparsertest/glsl2\local-function-01.frag: No errors.
Output:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.20
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]
/* FAIL - local function declarations are not allowed. */
#version 120
void main() {
float foo(float x);
gl_FragColor = vec4(0.0, foo(0.5), 0.0, 1.0);
}
float foo(float x) {
return x + 0.5;
}
|