Status: fail
			Result: fail
		
| Detail | Value | 
|---|---|
| returncode | 1 | 
| time | 0.327000141144 | 
| note | Returncode was 1 | 
| command | Z:\piglit\framework/../bin/glslparsertest tests/glslparsertest/glsl2\const-matrix-multiply-02.frag pass 1.20 | 
| errors | 
  | 
| info | Returncode: 1
Errors:
Failed to compile fragment shader tests/glslparsertest/glsl2\const-matrix-multiply-02.frag: ERROR: 0:21: 'const' :  non-matching types (using implicit conversion) for const initializer  
Output:
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.20
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]
#version 120
void main()
{
   const mat3x2 c1 = mat3x2(1.0, 2.0, 3.0, 4.0, 5.0, 6.0);
   const mat4x3 c2 = mat4x3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0,
                            9.0, 10.0, 11.0, 12.0);
   /* Should be:
    * 22 49 76  103
    * 28 64 100 136
    */
   const mat4x2 m = c1 * c2;
}
 |