Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.327000141144 |
note | Returncode was 1 |
command | Z:\piglit\framework/../bin/glslparsertest tests/glslparsertest/glsl2\const-matrix-multiply-02.frag pass 1.20 |
errors |
|
info | Returncode: 1 Errors: Failed to compile fragment shader tests/glslparsertest/glsl2\const-matrix-multiply-02.frag: ERROR: 0:21: 'const' : non-matching types (using implicit conversion) for const initializer Output: Shader source: // [config] // expect_result: pass // glsl_version: 1.20 // // # NOTE: Config section was auto-generated from file // # NOTE: 'glslparser.tests' at git revision // # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0 // [end config] #version 120 void main() { const mat3x2 c1 = mat3x2(1.0, 2.0, 3.0, 4.0, 5.0, 6.0); const mat4x3 c2 = mat4x3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0); /* Should be: * 22 49 76 103 * 28 64 100 136 */ const mat4x2 m = c1 * c2; } |