Results for glslparsertest/glsl2/const-matrix-multiply-02.frag

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.327000141144
note Returncode was 1
command Z:\piglit\framework/../bin/glslparsertest tests/glslparsertest/glsl2\const-matrix-multiply-02.frag pass 1.20
errors
  • Failed to compile fragment shader tests/glslparsertest/glsl2\\const-matrix-multiply-02.frag: ERROR: 0:21: \'const\' : non-matching types (using implicit conversion) for const initializer
info
Returncode: 1

Errors:
Failed to compile fragment shader tests/glslparsertest/glsl2\const-matrix-multiply-02.frag: ERROR: 0:21: 'const' :  non-matching types (using implicit conversion) for const initializer  



Output:
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.20
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]

#version 120
void main()
{
   const mat3x2 c1 = mat3x2(1.0, 2.0, 3.0, 4.0, 5.0, 6.0);
   const mat4x3 c2 = mat4x3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0,
                            9.0, 10.0, 11.0, 12.0);
   /* Should be:
    * 22 49 76  103
    * 28 64 100 136
    */

   const mat4x2 m = c1 * c2;
}


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