Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 0 |
time | 0.25 |
environment | PIGLIT_TEST="mat4x2 * vec4" |
command | Z:\piglit\framework/../bin/glean -r .\results\glean\glsl1 -o -v -v -v -t +glsl1 |
info | Returncode: 0 Errors: Output: ---------------------------------------------------------------------- GLSL test 1: test basic Shading Language functionality. glsl1: Running single test: mat4x2 * vec4 FAILURE: Shader test: mat4x2 * vec4 Fragment shader did not compile: ERROR: 0:8: 'assign' : cannot convert from '4-component vector of float' to '2-component vector of float' glsl1: FAIL rgba8, z24, s8, win, id 3 0 tests passed, 1 tests failed. |