Status: fail
Result: fail
Detail | Value |
---|---|
environment | |
returncode | 0 |
time | 3.36999988556 |
command | Z:\piglit\framework/../bin/glean -r .\results\glean\fbo -o -v -v -v -t +fbo |
info | Returncode: 0 Errors: Output: ---------------------------------------------------------------------- fbo test: Test OpenGL Extension GL_EXT_framebuffer_object GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is not supported (FBOTest::testRender2SingleTexture:648)GL_FRAMEBUFFER_UNSUPPORTED_EXT depth = 0, stencil = 1 (0, 0) = [1.000000, 1.000000, 1.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:850) mode = 0 (FBOTest::testRender2MultiTexture:970)GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT depth = 0, stencil = 0 (0, 0) = [1.000000, 1.000000, 1.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to multi texture failed (at tfbo.cpp:1052) depth = 1, stencil = 0 (0, 0) = [0.000000, 1.000000, 0.000000], is expected to be[1.000000, 1.000000, 1.000000] FAILURE: Render to depth texture failed (at tfbo.cpp:1155) FAILURE: Render to mipmap texture failed (at tfbo.cpp:1275) level = 0 FAILURE: All any buffer named by glDrawBuffers is missing, status should be GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (at tfbo.cpp:1390) fbo: FAIL rgba8, z24, s8, win, id 3 3 tests passed, 5 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is not supported (FBOTest::testRender2SingleTexture:648)GL_FRAMEBUFFER_UNSUPPORTED_EXT depth = 0, stencil = 1 (0, 0) = [1.000000, 1.000000, 1.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:850) mode = 0 (FBOTest::testRender2MultiTexture:970)GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT depth = 0, stencil = 0 (0, 0) = [1.000000, 1.000000, 1.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to multi texture failed (at tfbo.cpp:1052) depth = 1, stencil = 0 (0, 0) = [0.000000, 1.000000, 0.000000], is expected to be[1.000000, 1.000000, 1.000000] FAILURE: Render to depth texture failed (at tfbo.cpp:1155) FAILURE: Render to mipmap texture failed (at tfbo.cpp:1275) level = 0 FAILURE: All any buffer named by glDrawBuffers is missing, status should be GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (at tfbo.cpp:1390) fbo: FAIL rgba8, db, z24, s8, accrgba16, win, id 4 3 tests passed, 5 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is not supported (FBOTest::testRender2SingleTexture:648)GL_FRAMEBUFFER_UNSUPPORTED_EXT depth = 0, stencil = 1 (0, 0) = [1.000000, 1.000000, 1.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:850) mode = 0 (FBOTest::testRender2MultiTexture:970)GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT depth = 0, stencil = 0 (0, 0) = [1.000000, 1.000000, 1.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to multi texture failed (at tfbo.cpp:1052) depth = 1, stencil = 0 (0, 0) = [0.000000, 1.000000, 0.000000], is expected to be[1.000000, 1.000000, 1.000000] FAILURE: Render to depth texture failed (at tfbo.cpp:1155) FAILURE: Render to mipmap texture failed (at tfbo.cpp:1275) level = 0 FAILURE: All any buffer named by glDrawBuffers is missing, status should be GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (at tfbo.cpp:1390) fbo: FAIL rgba8, z16, win, id 5 3 tests passed, 5 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is not supported (FBOTest::testRender2SingleTexture:648)GL_FRAMEBUFFER_UNSUPPORTED_EXT depth = 0, stencil = 1 (0, 0) = [1.000000, 1.000000, 1.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:850) mode = 0 (FBOTest::testRender2MultiTexture:970)GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT depth = 0, stencil = 0 (0, 0) = [1.000000, 1.000000, 1.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to multi texture failed (at tfbo.cpp:1052) depth = 1, stencil = 0 (0, 0) = [0.000000, 1.000000, 0.000000], is expected to be[1.000000, 1.000000, 1.000000] FAILURE: Render to depth texture failed (at tfbo.cpp:1155) FAILURE: Render to mipmap texture failed (at tfbo.cpp:1275) level = 0 FAILURE: All any buffer named by glDrawBuffers is missing, status should be GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (at tfbo.cpp:1390) fbo: FAIL rgba8, db, z16, accrgba16, win, id 6 3 tests passed, 5 tests failed. GL_EXT_framebuffer_object is not supported fbo: NOTE rgb8, z32, s8, accrgb16, win, slow, id 7 Test skipped/non-applicable GL_EXT_framebuffer_object is not supported fbo: NOTE rgb8, z16, s8, accrgb16, win, slow, id 8 Test skipped/non-applicable GL_EXT_framebuffer_object is not supported fbo: NOTE rgb8, db, z32, s8, accrgb16, win, slow, id 9 Test skipped/non-applicable GL_EXT_framebuffer_object is not supported fbo: NOTE rgb8, db, z16, s8, accrgb16, win, slow, id 10 Test skipped/non-applicable GL_EXT_framebuffer_object is not supported fbo: NOTE rgba8, z32, s8, accrgba16, win, slow, id 11 Test skipped/non-applicable GL_EXT_framebuffer_object is not supported fbo: NOTE rgba8, z16, s8, accrgba16, win, slow, id 12 Test skipped/non-applicable GL_EXT_framebuffer_object is not supported fbo: NOTE rgba8, db, z32, s8, accrgba16, win, slow, id 13 Test skipped/non-applicable GL_EXT_framebuffer_object is not supported fbo: NOTE rgba8, db, z16, s8, accrgba16, win, slow, id 14 Test skipped/non-applicable |