Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.867014884949 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.30/compiler/storage-qualifiers/static-write-in-01.frag fail 1.30 |
errors |
|
info | Returncode: 1 Errors: Successfully compiled fragment shader tests/spec/glsl-1.30/compiler/storage-qualifiers/static-write-in-01.frag: Fragment shader was successfully compiled to run on hardware. WARNING: 0:16: warning(#398) l-value required assign "x" (can't modify an input) Output: Shader source: // [config] // expect_result: fail // glsl_version: 1.30 // [end config] // // From page 31 (37 of pdf) of the GLSL 1.30 spec: // Variables declared as in or centroid in may not be written // to during shader execution. #version 130 in float x; float f() { x = 0.0; return x; } |