Status: pass
Result: pass
Detail | Value |
---|---|
returncode | 0 |
time | 1.05679297447 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-variable-index-implicit-size-local.vert fail 1.20 |
info | Returncode: 0 Errors: Output: Failed to compile vertex shader tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-variable-index-implicit-size-local.vert: Vertex shader failed to compile with the following errors: ERROR: 0:23: error(#160) Cannot convert from 'attribute 4-component vector of float' to 'highp 4-component vector of float' ERROR: 0:24: error(#160) Cannot convert from 'const highp 4-component vector of float' to 'highp 4-component vector of float' ERROR: 0:25: error(#160) Cannot convert from 'attribute 4-component vector of float' to 'highp 4-component vector of float' ERROR: 0:27: error(#148) '[' array must be redeclared with a size before being indexed with a variable ERROR: error(#273) 4 compilation errors. No code generated |