Results for spec/glsl-1.20/compiler/structure-and-array-operations/array-assign-implicit-conversion-ivec2-bvec2.vert

Overview

Status: pass
Result: pass

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Details

Detail Value
returncode 0
time 1.20036888123
command
/home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-assign-implicit-conversion-ivec2-bvec2.vert fail 1.20
info
Returncode: 0

Errors:


Output:
Failed to compile vertex shader tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-assign-implicit-conversion-ivec2-bvec2.vert: Vertex shader failed to compile with the following errors:
ERROR: 0:18: error(#160) Cannot convert from 'uniform array of 2-component vector of int' to 'array of 2-component vector of bool'
ERROR: error(#273) 1 compilation errors.  No code generated

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