Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.834735155106 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/../generated_tests/spec/glsl-1.20/compiler/built-in-functions/op-ne-bvec4-bvec4.frag pass 1.20 |
errors |
|
info | Returncode: 1 Errors: Failed to compile fragment shader tests/../generated_tests/spec/glsl-1.20/compiler/built-in-functions/op-ne-bvec4-bvec4.frag: Fragment shader failed to compile with the following errors: ERROR: 0:269: error(#186) Array size must be a positive integer ERROR: 0:270: error(#186) Array size must be a positive integer ERROR: 0:271: error(#186) Array size must be a positive integer ERROR: 0:272: error(#186) Array size must be a positive integer ERROR: 0:273: error(#186) Array size must be a positive integer ERROR: 0:274: error(#186) Array size must be a positive integer ERROR: 0:275: error(#186) Array size must be a positive integer ERROR: 0:276: error(#186) Array size must be a positive integer ERROR: 0:277: error(#186) Array size must be a positive integer ERROR: 0:278: error(#186) Array size must be a positive integer ERROR: 0:279: error(#186) Array size must be a positive integer ERROR: 0:280: error(#186) Array size must be a positive integer ERROR: 0:281: error(#186) Array size must be a positive integer ERROR: 0:282: error(#186) Array size must be a positive integer ERROR: 0:284: error(#186) Array size must be a positive integer ERROR: 0:286: error(#186) Array size must be a positive integer ERROR: 0:287: error(#186) Array size must be a positive integer ERROR: 0:288: error(#186) Array size must be a positive integer ERROR: 0:289: error(#186) Array size must be a positive integer ERROR: 0:290: error(#186) Array size must be a positive integer ERROR: 0:291: error(#186) Array size must be a positive integer ERROR: 0:292: error(#186) Array size must be a positive integer ERROR: 0:293: error(#186) Array size must be a positive integer ERROR: 0:294: error(#186) Array size must be a positive integer ERROR: 0:295: error(#186) Array size must be a positive integer ERROR: 0:296: error(#186) Array size must be a positive integer ERROR: 0:297: error(#186) Array size must be a positive integer ERROR: 0:299: error(#186) Array size must be a positive integer ERROR: 0:300: error(#186) Array size must be a positive integer ERROR: 0:301: error(#186) Array size must be a positive integer ERROR: 0:303: error(#186) Array size must be a positive integer ERROR: 0:304: error(#186) Array size must be a positive integer ERROR: 0:305: error(#186) Array size must be a positive integer ERROR: 0:306: error(#186) Array size must be a positive integer ERROR: 0:307: error(#186) Array size must be a positive integer ERROR: 0:308: error(#186) Array size must be a positive integer ERROR: 0:309: error(#186) Array size must be a positive integer ERROR: 0:310: error(#186) Array size must be a positive integer ERROR: 0:311: error(#186) Array size must be a positive integer ERROR: 0:312: error(#186) Array size must be a positive integer ERROR: 0:314: error(#186) Array size must be a positive integer ERROR: 0:315: error(#186) Array size must be a positive integer ERROR: 0:316: error(#186) Array size must be a positive integer ERROR: 0:317: error(#186) Array size must be a positive integer ERROR: 0:318: error(#186) Array size must be a positive integer ERROR: 0:320: error(#186) Array size must be a positive integer ERROR: 0:321: error(#186) Array size must be a positive integer ERROR: 0:322: error(#186) Array size must be a positive integer ERROR: 0:323: error(#186) Array size must be a positive integer ERROR: 0:324: error(#186) Array size must be a positive integer ERROR: 0:325: error(#186) Array size must be a positive integer ERROR: 0:326: error(#186) Array size must be a positive integer ERROR: 0:327: error(#186) Array size must be a positive integer ERROR: 0:329: error(#186) Array size must be a positive integer ERROR: 0:330: error(#186) Array size must be a positive integer ERROR: 0:331: error(#186) Array size must be a positive integer ERROR: 0:332: error(#186) Array size must be a positive integer ERROR: 0:333: error(#186) Array size must be a positive integer ERROR: 0:334: error(#186) Array size must be a positive integer ERROR: 0:335: error(#186) Array size must be a positive integer ERROR: 0:337: error(#186) Array size must be a positive integer ERROR: 0:338: error(#186) Array size must be a positive integer ERROR: 0:339: error(#186) Array size must be a positive integer ERROR: 0:340: error(#186) Array size must be a positive integer ERROR: 0:341: error(#186) Array size must be a positive integer ERROR: 0:342: error(#186) Array size must be a positive integer ERROR: 0:344: error(#186) Array size must be a positive integer ERROR: 0:345: error(#186) Array size must be a positive integer ERROR: 0:346: error(#186) Array size must be a positive integer ERROR: 0:347: error(#186) Array size must be a positive integer ERROR: 0:348: error(#186) Array size must be a positive integer ERROR: 0:349: error(#186) Array size must be a positive integer ERROR: 0:350: error(#186) Array size must be a positive integer ERROR: 0:351: error(#186) Array size must be a positive integer ERROR: 0:352: error(#186) Array size must be a positive integer ERROR: 0:354: error(#186) Array size must be a positive integer ERROR: 0:355: error(#186) Array size must be a positive integer ERROR: 0:356: error(#186) Array size must be a positive integer ERROR: 0:357: error(#186) Array size must be a positive integer ERROR: 0:359: error(#186) Array size must be a positive integer ERROR: 0:360: error(#186) Array size must be a positive integer ERROR: 0:361: error(#186) Array size must be a positive integer ERROR: 0:362: error(#186) Array size must be a positive integer ERROR: 0:363: error(#186) Array size must be a positive integer ERROR: 0:364: error(#186) Array size must be a positive integer ERROR: 0:365: error(#186) Array size must be a positive integer ERROR: 0:366: error(#186) Array size must be a positive integer ERROR: 0:367: error(#186) Array size must be a positive integer ERROR: 0:368: error(#186) Array size must be a positive integer ERROR: 0:369: error(#186) Array size must be a positive integer ERROR: 0:371: error(#186) Array size must be a positive integer ERROR: 0:372: error(#186) Array size must be a positive integer ERROR: 0:374: error(#186) Array size must be a positive integer ERROR: 0:375: error(#186) Array size must be a positive integer ERROR: 0:376: error(#186) Array size must be a positive integer ERROR: 0:377: error(#186) Array size must be a positive integer ERROR: 0:378: error(#186) Array size must be a positive integer ERROR: 0:379: error(#186) Array size must be a positive integer ERROR: 0:380: error(#186) Array size must be a positive integer ERROR: 0:381: error(#186) Array size must be a positive integer ERROR: 0:382: error(#186) Array size must be a positive integer ERROR: 0:383: error(#186) Array size must be a positive integer ERROR: 0:384: error(#186) Array size must be a positive integer ERROR: 0:385: error(#186) Array size must be a positive integer ERROR: 0:386: error(#186) Array size must be a positive integer ERROR: 0:389: error(#186) Array size must be a positive integer ERROR: 0:390: error(#186) Array size must be a positive integer ERROR: 0:391: error(#186) Array size must be a positive integer ERROR: 0:392: error(#186) Array size must be a positive integer ERROR: 0:393: error(#186) Array size must be a positive integer ERROR: 0:394: error(#186) Array size must be a positive integer ERROR: 0:395: error(#186) Array size must be a positive integer ERROR: 0:396: error(#186) Array size must be a positive integer ERROR: 0:397: error(#186) Array size must be a positive integer ERROR: 0:398: error(#186) Array size must be a positive integer ERROR: 0:399: error(#186) Array size must be a positive integer ERROR: 0:400: error(#186) Array size must be a positive integer ERROR: 0:401: error(#186) Array size must be a positive integer ERROR: 0:402: error(#186) Array size must be a positive integer ERROR: 0:405: error(#186) Array size must be a positive integer ERROR: 0:406: error(#186) Array size must be a positive integer ERROR: 0:407: error(#186) Array size must be a positive integer ERROR: 0:408: error(#186) Array size must be a positive integer ERROR: 0:409: error(#186) Array size must be a positive integer ERROR: 0:410: error(#186) Array size must be a positive integer ERROR: 0:411: error(#186) Array size must be a positive integer ERROR: 0:412: error(#186) Array size must be a positive integer ERROR: 0:413: error(#186) Array size must be a positive integer ERROR: 0:414: error(#186) Array size must be a positive integer ERROR: 0:415: error(#186) Array size must be a positive integer ERROR: 0:416: error(#186) Array size must be a positive integer ERROR: 0:417: error(#186) Array size must be a positive integer ERROR: 0:419: error(#186) Array size must be a positive integer ERROR: 0:420: error(#186) Array size must be a positive integer ERROR: 0:422: error(#186) Array size must be a positive integer ERROR: 0:423: error(#186) Array size must be a positive integer ERROR: 0:424: error(#186) Array size must be a positive integer ERROR: 0:425: error(#186) Array size must be a positive integer ERROR: 0:426: error(#186) Array size must be a positive integer ERROR: 0:427: error(#186) Array size must be a positive integer ERROR: 0:428: error(#186) Array size must be a positive integer ERROR: 0:429: error(#186) Array size must be a positive integer ERROR: 0:430: error(#186) Array size must be a positive integer ERROR: 0:431: error(#186) Array size must be a positive integer ERROR: 0:432: error(#186) Array size must be a positive integer ERROR: 0:434: error(#186) Array size must be a positive integer ERROR: 0:435: error(#186) Array size must be a positive integer ERROR: 0:436: error(#186) Array size must be a positive integer ERROR: 0:437: error(#186) Array size must be a positive integer ERROR: 0:439: error(#186) Array size must be a positive integer ERROR: 0:440: error(#186) Array size must be a positive integer ERROR: 0:441: error(#186) Array size must be a positive integer ERROR: 0:442: error(#186) Array size must be a positive integer ERROR: 0:443: error(#186) Array size must be a positive integer ERROR: 0:444: error(#186) Array size must be a positive integer ERROR: 0:445: error(#186) Array size must be a positive integer ERROR: 0:446: error(#186) Array size must be a positive integer ERROR: 0:447: error(#186) Array size must be a positive integer ERROR: 0:449: error(#186) Array size must be a positive integer ERROR: 0:450: error(#186) Array size must be a positive integer ERROR: 0:451: error(#186) Array size must be a positive integer ERROR: 0:452: error(#186) Array size must be a positive integer ERROR: 0:453: error(#186) Array size must be a positive integer ERROR: 0:454: error(#186) Array size must be a positive integer ERROR: 0:456: error(#186) Array size must be a positive integer ERROR: 0:457: error(#186) Array size must be a positive integer ERROR: 0:458: error(#186) Array size must be a positive integer ERROR: 0:459: error(#186) Array size must be a positive integer ERROR: 0:460: error(#186) Array size must be a positive integer ERROR: 0:461: error(#186) Array size must be a positive integer ERROR: 0:462: error(#186) Array size must be a positive integer ERROR: 0:464: error(#186) Array size must be a positive integer ERROR: 0:465: error(#186) Array size must be a positive integer ERROR: 0:466: error(#186) Array size must be a positive integer ERROR: 0:467: error(#186) Array size must be a positive integer ERROR: 0:468: error(#186) Array size must be a positive integer ERROR: 0:469: error(#186) Array size must be a positive integer ERROR: 0:470: error(#186) Array size must be a positive integer ERROR: 0:471: error(#186) Array size must be a positive integer ERROR: 0:473: error(#186) Array size must be a positive integer ERROR: 0:474: error(#186) Array size must be a positive integer ERROR: 0:475: error(#186) Array size must be a positive integer ERROR: 0:476: error(#186) Array size must be a positive integer ERROR: 0:477: error(#186) Array size must be a positive integer ERROR: 0:479: error(#186) Array size must be a positive integer ERROR: 0:480: error(#186) Array size must be a positive integer ERROR: 0:481: error(#186) Array size must be a positive integer ERROR: 0:482: error(#186) Array size must be a positive integer ERROR: 0:483: error(#186) Array size must be a positive integer ERROR: 0:484: error(#186) Array size must be a positive integer ERROR: 0:485: error(#186) Array size must be a positive integer ERROR: 0:486: error(#186) Array size must be a positive integer ERROR: 0:487: error(#186) Array size must be a positive integer ERROR: 0:488: error(#186) Array size must be a positive integer ERROR: 0:490: error(#186) Array size must be a positive integer ERROR: 0:491: error(#186) Array size must be a positive integer ERROR: 0:492: error(#186) Array size must be a positive integer ERROR: 0:494: error(#186) Array size must be a positive integer ERROR: 0:495: error(#186) Array size must be a positive integer ERROR: 0:496: error(#186) Array size must be a positive integer ERROR: 0:497: error(#186) Array size must be a positive integer ERROR: 0:498: error(#186) Array size must be a positive integer ERROR: 0:499: error(#186) Array size must be a positive integer ERROR: 0:500: error(#186) Array size must be a positive integer ERROR: 0:501: error(#186) Array size must be a positive integer ERROR: 0:502: error(#186) Array size must be a positive integer ERROR: 0:503: error(#186) Array size must be a positive integer ERROR: 0:504: error(#186) Array size must be a positive integer ERROR: 0:505: error(#186) Array size must be a positive integer ERROR: 0:507: error(#186) Array size must be a positive integer ERROR: 0:509: error(#186) Array size must be a positive integer ERROR: 0:510: error(#186) Array size must be a positive integer ERROR: 0:511: error(#186) Array size must be a positive integer ERROR: 0:512: error(#186) Array size must be a positive integer ERROR: 0:513: error(#186) Array size must be a positive integer ERROR: 0:514: error(#186) Array size must be a positive integer ERROR: 0:515: error(#186) Array size must be a positive integer ERROR: 0:516: error(#186) Array size must be a positive integer ERROR: 0:517: error(#186) Array size must be a positive integer ERROR: 0:518: error(#186) Array size must be a positive integer ERROR: 0:519: error(#186) Array size must be a positive integer ERROR: 0:520: error(#186) Array size must be a positive integer ERROR: 0:521: error(#186) Array size must be a positive integer ERROR: 0:522: error(#186) Array size must be a positive integer ERROR: error(#273) 224 compilation errors. No code generated Output: Shader source: /* [config] * expect_result: pass * glsl_version: 1.20 * [end config] * * Check that the following test vectors are constant folded correctly: * (bvec4(false, false, false, false) != bvec4(false, false, false, false)) => false * (bvec4(false, false, false, false) != bvec4(false, false, false, true)) => true * (bvec4(false, false, false, false) != bvec4(false, false, true, false)) => true * (bvec4(false, false, false, false) != bvec4(false, false, true, true)) => true * (bvec4(false, false, false, false) != bvec4(false, true, false, false)) => true * (bvec4(false, false, false, false) != bvec4(false, true, false, true)) => true * (bvec4(false, false, false, false) != bvec4(false, true, true, false)) => true * (bvec4(false, false, false, false) != bvec4(false, true, true, true)) => true * (bvec4(false, false, false, false) != bvec4(true, false, false, false)) => true * (bvec4(false, false, false, false) != bvec4(true, false, false, true)) => true * (bvec4(false, false, false, false) != bvec4(true, false, true, false)) => true * (bvec4(false, false, false, false) != bvec4(true, false, true, true)) => true * (bvec4(false, false, false, false) != bvec4(true, true, false, false)) => true * (bvec4(false, false, false, false) != bvec4(true, true, false, true)) => true * (bvec4(false, false, false, false) != bvec4(true, true, true, false)) => true * (bvec4(false, false, false, false) != bvec4(true, true, true, true)) => true * (bvec4(false, false, false, true) != bvec4(false, false, false, false)) => true * (bvec4(false, false, false, true) != bvec4(false, false, false, true)) => false * (bvec4(false, false, false, true) != bvec4(false, false, true, false)) => true * (bvec4(false, false, false, true) != bvec4(false, false, true, true)) => true * (bvec4(false, false, false, true) != bvec4(false, true, false, false)) => true * (bvec4(false, false, false, true) != bvec4(false, true, false, true)) => true * (bvec4(false, false, false, true) != bvec4(false, true, true, false)) => true * (bvec4(false, false, false, true) != bvec4(false, true, true, true)) => true * (bvec4(false, false, false, true) != bvec4(true, false, false, false)) => true * (bvec4(false, false, false, true) != bvec4(true, false, false, true)) => true * (bvec4(false, false, false, true) != bvec4(true, false, true, false)) => true * (bvec4(false, false, false, true) != bvec4(true, false, true, true)) => true * (bvec4(false, false, false, true) != bvec4(true, true, false, false)) => true * (bvec4(false, false, false, true) != bvec4(true, true, false, true)) => true * (bvec4(false, false, false, true) != bvec4(true, true, true, false)) => true * (bvec4(false, false, false, true) != bvec4(true, true, true, true)) => true * (bvec4(false, false, true, false) != bvec4(false, false, false, false)) => true * (bvec4(false, false, true, false) != bvec4(false, false, false, true)) => true * (bvec4(false, false, true, false) != bvec4(false, false, true, false)) => false * (bvec4(false, false, true, false) != bvec4(false, false, true, true)) => true * (bvec4(false, false, true, false) != bvec4(false, true, false, false)) => true * (bvec4(false, false, true, false) != bvec4(false, true, false, true)) => true * (bvec4(false, false, true, false) != bvec4(false, true, true, false)) => true * (bvec4(false, false, true, false) != bvec4(false, true, true, true)) => true * (bvec4(false, false, true, false) != bvec4(true, false, false, false)) => true * (bvec4(false, false, true, false) != bvec4(true, false, false, true)) => true * (bvec4(false, false, true, false) != bvec4(true, false, true, false)) => true * (bvec4(false, false, true, false) != bvec4(true, false, true, true)) => true * (bvec4(false, false, true, false) != bvec4(true, true, false, false)) => true * (bvec4(false, false, true, false) != bvec4(true, true, false, true)) => true * (bvec4(false, false, true, false) != bvec4(true, true, true, false)) => true * (bvec4(false, false, true, false) != bvec4(true, true, true, true)) => true * (bvec4(false, false, true, true) != bvec4(false, false, false, false)) => true * (bvec4(false, false, true, true) != bvec4(false, false, false, true)) => true * (bvec4(false, false, true, true) != bvec4(false, false, true, false)) => true * (bvec4(false, false, true, true) != bvec4(false, false, true, true)) => false * (bvec4(false, false, true, true) != bvec4(false, true, false, false)) => true * (bvec4(false, false, true, true) != bvec4(false, true, false, true)) => true * (bvec4(false, false, true, true) != bvec4(false, true, true, false)) => true * (bvec4(false, false, true, true) != bvec4(false, true, true, true)) => true * (bvec4(false, false, true, true) != bvec4(true, false, false, false)) => true * (bvec4(false, false, true, true) != bvec4(true, false, false, true)) => true * (bvec4(false, false, true, true) != bvec4(true, false, true, false)) => true * (bvec4(false, false, true, true) != bvec4(true, false, true, true)) => true * (bvec4(false, false, true, true) != bvec4(true, true, false, false)) => true * (bvec4(false, false, true, true) != bvec4(true, true, false, true)) => true * (bvec4(false, false, true, true) != bvec4(true, true, true, false)) => true * (bvec4(false, false, true, true) != bvec4(true, true, true, true)) => true * (bvec4(false, true, false, false) != bvec4(false, false, false, false)) => true * (bvec4(false, true, false, false) != bvec4(false, false, false, true)) => true * (bvec4(false, true, false, false) != bvec4(false, false, true, false)) => true * (bvec4(false, true, false, false) != bvec4(false, false, true, true)) => true * (bvec4(false, true, false, false) != bvec4(false, true, false, false)) => false * (bvec4(false, true, false, false) != bvec4(false, true, false, true)) => true * (bvec4(false, true, false, false) != bvec4(false, true, true, false)) => true * (bvec4(false, true, false, false) != bvec4(false, true, true, true)) => true * (bvec4(false, true, false, false) != bvec4(true, false, false, false)) => true * (bvec4(false, true, false, false) != bvec4(true, false, false, true)) => true * (bvec4(false, true, false, false) != bvec4(true, false, true, false)) => true * (bvec4(false, true, false, false) != bvec4(true, false, true, true)) => true * (bvec4(false, true, false, false) != bvec4(true, true, false, false)) => true * (bvec4(false, true, false, false) != bvec4(true, true, false, true)) => true * (bvec4(false, true, false, false) != bvec4(true, true, true, false)) => true * (bvec4(false, true, false, false) != bvec4(true, true, true, true)) => true * (bvec4(false, true, false, true) != bvec4(false, false, false, false)) => true * (bvec4(false, true, false, true) != bvec4(false, false, false, true)) => true * (bvec4(false, true, false, true) != bvec4(false, false, true, false)) => true * (bvec4(false, true, false, true) != bvec4(false, false, true, true)) => true * (bvec4(false, true, false, true) != bvec4(false, true, false, false)) => true * (bvec4(false, true, false, true) != bvec4(false, true, false, true)) => false * (bvec4(false, true, false, true) != bvec4(false, true, true, false)) => true * (bvec4(false, true, false, true) != bvec4(false, true, true, true)) => true * (bvec4(false, true, false, true) != bvec4(true, false, false, false)) => true * (bvec4(false, true, false, true) != bvec4(true, false, false, true)) => true * (bvec4(false, true, false, true) != bvec4(true, false, true, false)) => true * (bvec4(false, true, false, true) != bvec4(true, false, true, true)) => true * (bvec4(false, true, false, true) != bvec4(true, true, false, false)) => true * (bvec4(false, true, false, true) != bvec4(true, true, false, true)) => true * (bvec4(false, true, false, true) != bvec4(true, true, true, false)) => true * (bvec4(false, true, false, true) != bvec4(true, true, true, true)) => true * (bvec4(false, true, true, false) != bvec4(false, false, false, false)) => true * (bvec4(false, true, true, false) != bvec4(false, false, false, true)) => true * (bvec4(false, true, true, false) != bvec4(false, false, true, false)) => true * (bvec4(false, true, true, false) != bvec4(false, false, true, true)) => true * (bvec4(false, true, true, false) != bvec4(false, true, false, false)) => true * (bvec4(false, true, true, false) != bvec4(false, true, false, true)) => true * (bvec4(false, true, true, false) != bvec4(false, true, true, false)) => false * (bvec4(false, true, true, false) != bvec4(false, true, true, true)) => true * (bvec4(false, true, true, false) != bvec4(true, false, false, false)) => true * (bvec4(false, true, true, false) != bvec4(true, false, false, true)) => true * (bvec4(false, true, true, false) != bvec4(true, false, true, false)) => true * (bvec4(false, true, true, false) != bvec4(true, false, true, true)) => true * (bvec4(false, true, true, false) != bvec4(true, true, false, false)) => true * (bvec4(false, true, true, false) != bvec4(true, true, false, true)) => true * (bvec4(false, true, true, false) != bvec4(true, true, true, false)) => true * (bvec4(false, true, true, false) != bvec4(true, true, true, true)) => true * (bvec4(false, true, true, true) != bvec4(false, false, false, false)) => true * (bvec4(false, true, true, true) != bvec4(false, false, false, true)) => true * (bvec4(false, true, true, true) != bvec4(false, false, true, false)) => true * (bvec4(false, true, true, true) != bvec4(false, false, true, true)) => true * (bvec4(false, true, true, true) != bvec4(false, true, false, false)) => true * (bvec4(false, true, true, true) != bvec4(false, true, false, true)) => true * (bvec4(false, true, true, true) != bvec4(false, true, true, false)) => true * (bvec4(false, true, true, true) != bvec4(false, true, true, true)) => false * (bvec4(false, true, true, true) != bvec4(true, false, false, false)) => true * (bvec4(false, true, true, true) != bvec4(true, false, false, true)) => true * (bvec4(false, true, true, true) != bvec4(true, false, true, false)) => true * (bvec4(false, true, true, true) != bvec4(true, false, true, true)) => true * (bvec4(false, true, true, true) != bvec4(true, true, false, false)) => true * (bvec4(false, true, true, true) != bvec4(true, true, false, true)) => true * (bvec4(false, true, true, true) != bvec4(true, true, true, false)) => true * (bvec4(false, true, true, true) != bvec4(true, true, true, true)) => true * (bvec4(true, false, false, false) != bvec4(false, false, false, false)) => true * (bvec4(true, false, false, false) != bvec4(false, false, false, true)) => true * (bvec4(true, false, false, false) != bvec4(false, false, true, false)) => true * (bvec4(true, false, false, false) != bvec4(false, false, true, true)) => true * (bvec4(true, false, false, false) != bvec4(false, true, false, false)) => true * (bvec4(true, false, false, false) != bvec4(false, true, false, true)) => true * (bvec4(true, false, false, false) != bvec4(false, true, true, false)) => true * (bvec4(true, false, false, false) != bvec4(false, true, true, true)) => true * (bvec4(true, false, false, false) != bvec4(true, false, false, false)) => false * (bvec4(true, false, false, false) != bvec4(true, false, false, true)) => true * (bvec4(true, false, false, false) != bvec4(true, false, true, false)) => true * (bvec4(true, false, false, false) != bvec4(true, false, true, true)) => true * (bvec4(true, false, false, false) != bvec4(true, true, false, false)) => true * (bvec4(true, false, false, false) != bvec4(true, true, false, true)) => true * (bvec4(true, false, false, false) != bvec4(true, true, true, false)) => true * (bvec4(true, false, false, false) != bvec4(true, true, true, true)) => true * (bvec4(true, false, false, true) != bvec4(false, false, false, false)) => true * (bvec4(true, false, false, true) != bvec4(false, false, false, true)) => true * (bvec4(true, false, false, true) != bvec4(false, false, true, false)) => true * (bvec4(true, false, false, true) != bvec4(false, false, true, true)) => true * (bvec4(true, false, false, true) != bvec4(false, true, false, false)) => true * (bvec4(true, false, false, true) != bvec4(false, true, false, true)) => true * (bvec4(true, false, false, true) != bvec4(false, true, true, false)) => true * (bvec4(true, false, false, true) != bvec4(false, true, true, true)) => true * (bvec4(true, false, false, true) != bvec4(true, false, false, false)) => true * (bvec4(true, false, false, true) != bvec4(true, false, false, true)) => false * (bvec4(true, false, false, true) != bvec4(true, false, true, false)) => true * (bvec4(true, false, false, true) != bvec4(true, false, true, true)) => true * (bvec4(true, false, false, true) != bvec4(true, true, false, false)) => true * (bvec4(true, false, false, true) != bvec4(true, true, false, true)) => true * (bvec4(true, false, false, true) != bvec4(true, true, true, false)) => true * (bvec4(true, false, false, true) != bvec4(true, true, true, true)) => true * (bvec4(true, false, true, false) != bvec4(false, false, false, false)) => true * (bvec4(true, false, true, false) != bvec4(false, false, false, true)) => true * (bvec4(true, false, true, false) != bvec4(false, false, true, false)) => true * (bvec4(true, false, true, false) != bvec4(false, false, true, true)) => true * (bvec4(true, false, true, false) != bvec4(false, true, false, false)) => true * (bvec4(true, false, true, false) != bvec4(false, true, false, true)) => true * (bvec4(true, false, true, false) != bvec4(false, true, true, false)) => true * (bvec4(true, false, true, false) != bvec4(false, true, true, true)) => true * (bvec4(true, false, true, false) != bvec4(true, false, false, false)) => true * (bvec4(true, false, true, false) != bvec4(true, false, false, true)) => true * (bvec4(true, false, true, false) != bvec4(true, false, true, false)) => false * (bvec4(true, false, true, false) != bvec4(true, false, true, true)) => true * (bvec4(true, false, true, false) != bvec4(true, true, false, false)) => true * (bvec4(true, false, true, false) != bvec4(true, true, false, true)) => true * (bvec4(true, false, true, false) != bvec4(true, true, true, false)) => true * (bvec4(true, false, true, false) != bvec4(true, true, true, true)) => true * (bvec4(true, false, true, true) != bvec4(false, false, false, false)) => true * (bvec4(true, false, true, true) != bvec4(false, false, false, true)) => true * (bvec4(true, false, true, true) != bvec4(false, false, true, false)) => true * (bvec4(true, false, true, true) != bvec4(false, false, true, true)) => true * (bvec4(true, false, true, true) != bvec4(false, true, false, false)) => true * (bvec4(true, false, true, true) != bvec4(false, true, false, true)) => true * (bvec4(true, false, true, true) != bvec4(false, true, true, false)) => true * (bvec4(true, false, true, true) != bvec4(false, true, true, true)) => true * (bvec4(true, false, true, true) != bvec4(true, false, false, false)) => true * (bvec4(true, false, true, true) != bvec4(true, false, false, true)) => true * (bvec4(true, false, true, true) != bvec4(true, false, true, false)) => true * (bvec4(true, false, true, true) != bvec4(true, false, true, true)) => false * (bvec4(true, false, true, true) != bvec4(true, true, false, false)) => true * (bvec4(true, false, true, true) != bvec4(true, true, false, true)) => true * (bvec4(true, false, true, true) != bvec4(true, true, true, false)) => true * (bvec4(true, false, true, true) != bvec4(true, true, true, true)) => true * (bvec4(true, true, false, false) != bvec4(false, false, false, false)) => true * (bvec4(true, true, false, false) != bvec4(false, false, false, true)) => true * (bvec4(true, true, false, false) != bvec4(false, false, true, false)) => true * (bvec4(true, true, false, false) != bvec4(false, false, true, true)) => true * (bvec4(true, true, false, false) != bvec4(false, true, false, false)) => true * (bvec4(true, true, false, false) != bvec4(false, true, false, true)) => true * (bvec4(true, true, false, false) != bvec4(false, true, true, false)) => true * (bvec4(true, true, false, false) != bvec4(false, true, true, true)) => true * (bvec4(true, true, false, false) != bvec4(true, false, false, false)) => true * (bvec4(true, true, false, false) != bvec4(true, false, false, true)) => true * (bvec4(true, true, false, false) != bvec4(true, false, true, false)) => true * (bvec4(true, true, false, false) != bvec4(true, false, true, true)) => true * (bvec4(true, true, false, false) != bvec4(true, true, false, false)) => false * (bvec4(true, true, false, false) != bvec4(true, true, false, true)) => true * (bvec4(true, true, false, false) != bvec4(true, true, true, false)) => true * (bvec4(true, true, false, false) != bvec4(true, true, true, true)) => true * (bvec4(true, true, false, true) != bvec4(false, false, false, false)) => true * (bvec4(true, true, false, true) != bvec4(false, false, false, true)) => true * (bvec4(true, true, false, true) != bvec4(false, false, true, false)) => true * (bvec4(true, true, false, true) != bvec4(false, false, true, true)) => true * (bvec4(true, true, false, true) != bvec4(false, true, false, false)) => true * (bvec4(true, true, false, true) != bvec4(false, true, false, true)) => true * (bvec4(true, true, false, true) != bvec4(false, true, true, false)) => true * (bvec4(true, true, false, true) != bvec4(false, true, true, true)) => true * (bvec4(true, true, false, true) != bvec4(true, false, false, false)) => true * (bvec4(true, true, false, true) != bvec4(true, false, false, true)) => true * (bvec4(true, true, false, true) != bvec4(true, false, true, false)) => true * (bvec4(true, true, false, true) != bvec4(true, false, true, true)) => true * (bvec4(true, true, false, true) != bvec4(true, true, false, false)) => true * (bvec4(true, true, false, true) != bvec4(true, true, false, true)) => false * (bvec4(true, true, false, true) != bvec4(true, true, true, false)) => true * (bvec4(true, true, false, true) != bvec4(true, true, true, true)) => true * (bvec4(true, true, true, false) != bvec4(false, false, false, false)) => true * (bvec4(true, true, true, false) != bvec4(false, false, false, true)) => true * (bvec4(true, true, true, false) != bvec4(false, false, true, false)) => true * (bvec4(true, true, true, false) != bvec4(false, false, true, true)) => true * (bvec4(true, true, true, false) != bvec4(false, true, false, false)) => true * (bvec4(true, true, true, false) != bvec4(false, true, false, true)) => true * (bvec4(true, true, true, false) != bvec4(false, true, true, false)) => true * (bvec4(true, true, true, false) != bvec4(false, true, true, true)) => true * (bvec4(true, true, true, false) != bvec4(true, false, false, false)) => true * (bvec4(true, true, true, false) != bvec4(true, false, false, true)) => true * (bvec4(true, true, true, false) != bvec4(true, false, true, false)) => true * (bvec4(true, true, true, false) != bvec4(true, false, true, true)) => true * (bvec4(true, true, true, false) != bvec4(true, true, false, false)) => true * (bvec4(true, true, true, false) != bvec4(true, true, false, true)) => true * (bvec4(true, true, true, false) != bvec4(true, true, true, false)) => false * (bvec4(true, true, true, false) != bvec4(true, true, true, true)) => true * (bvec4(true, true, true, true) != bvec4(false, false, false, false)) => true * (bvec4(true, true, true, true) != bvec4(false, false, false, true)) => true * (bvec4(true, true, true, true) != bvec4(false, false, true, false)) => true * (bvec4(true, true, true, true) != bvec4(false, false, true, true)) => true * (bvec4(true, true, true, true) != bvec4(false, true, false, false)) => true * (bvec4(true, true, true, true) != bvec4(false, true, false, true)) => true * (bvec4(true, true, true, true) != bvec4(false, true, true, false)) => true * (bvec4(true, true, true, true) != bvec4(false, true, true, true)) => true * (bvec4(true, true, true, true) != bvec4(true, false, false, false)) => true * (bvec4(true, true, true, true) != bvec4(true, false, false, true)) => true * (bvec4(true, true, true, true) != bvec4(true, false, true, false)) => true * (bvec4(true, true, true, true) != bvec4(true, false, true, true)) => true * (bvec4(true, true, true, true) != bvec4(true, true, false, false)) => true * (bvec4(true, true, true, true) != bvec4(true, true, false, true)) => true * (bvec4(true, true, true, true) != bvec4(true, true, true, false)) => true * (bvec4(true, true, true, true) != bvec4(true, true, true, true)) => false */ #version 120 void main() { float[(bvec4(false, false, false, false) != bvec4(false, false, false, false)) == false ? 1 : -1] array0; float[(bvec4(false, false, false, false) != bvec4(false, false, false, true)) == true ? 1 : -1] array1; float[(bvec4(false, false, false, false) != bvec4(false, false, true, false)) == true ? 1 : -1] array2; float[(bvec4(false, false, false, false) != bvec4(false, false, true, true)) == true ? 1 : -1] array3; float[(bvec4(false, false, false, false) != bvec4(false, true, false, false)) == true ? 1 : -1] array4; float[(bvec4(false, false, false, false) != bvec4(false, true, false, true)) == true ? 1 : -1] array5; float[(bvec4(false, false, false, false) != bvec4(false, true, true, false)) == true ? 1 : -1] array6; float[(bvec4(false, false, false, false) != bvec4(false, true, true, true)) == true ? 1 : -1] array7; float[(bvec4(false, false, false, false) != bvec4(true, false, false, false)) == true ? 1 : -1] array8; float[(bvec4(false, false, false, false) != bvec4(true, false, false, true)) == true ? 1 : -1] array9; float[(bvec4(false, false, false, false) != bvec4(true, false, true, false)) == true ? 1 : -1] array10; float[(bvec4(false, false, false, false) != bvec4(true, false, true, true)) == true ? 1 : -1] array11; float[(bvec4(false, false, false, false) != bvec4(true, true, false, false)) == true ? 1 : -1] array12; float[(bvec4(false, false, false, false) != bvec4(true, true, false, true)) == true ? 1 : -1] array13; float[(bvec4(false, false, false, false) != bvec4(true, true, true, false)) == true ? 1 : -1] array14; float[(bvec4(false, false, false, false) != bvec4(true, true, true, true)) == true ? 1 : -1] array15; float[(bvec4(false, false, false, true) != bvec4(false, false, false, false)) == true ? 1 : -1] array16; float[(bvec4(false, false, false, true) != bvec4(false, false, false, true)) == false ? 1 : -1] array17; float[(bvec4(false, false, false, true) != bvec4(false, false, true, false)) == true ? 1 : -1] array18; float[(bvec4(false, false, false, true) != bvec4(false, false, true, true)) == true ? 1 : -1] array19; float[(bvec4(false, false, false, true) != bvec4(false, true, false, false)) == true ? 1 : -1] array20; float[(bvec4(false, false, false, true) != bvec4(false, true, false, true)) == true ? 1 : -1] array21; float[(bvec4(false, false, false, true) != bvec4(false, true, true, false)) == true ? 1 : -1] array22; float[(bvec4(false, false, false, true) != bvec4(false, true, true, true)) == true ? 1 : -1] array23; float[(bvec4(false, false, false, true) != bvec4(true, false, false, false)) == true ? 1 : -1] array24; float[(bvec4(false, false, false, true) != bvec4(true, false, false, true)) == true ? 1 : -1] array25; float[(bvec4(false, false, false, true) != bvec4(true, false, true, false)) == true ? 1 : -1] array26; float[(bvec4(false, false, false, true) != bvec4(true, false, true, true)) == true ? 1 : -1] array27; float[(bvec4(false, false, false, true) != bvec4(true, true, false, false)) == true ? 1 : -1] array28; float[(bvec4(false, false, false, true) != bvec4(true, true, false, true)) == true ? 1 : -1] array29; float[(bvec4(false, false, false, true) != bvec4(true, true, true, false)) == true ? 1 : -1] array30; float[(bvec4(false, false, false, true) != bvec4(true, true, true, true)) == true ? 1 : -1] array31; float[(bvec4(false, false, true, false) != bvec4(false, false, false, false)) == true ? 1 : -1] array32; float[(bvec4(false, false, true, false) != bvec4(false, false, false, true)) == true ? 1 : -1] array33; float[(bvec4(false, false, true, false) != bvec4(false, false, true, false)) == false ? 1 : -1] array34; float[(bvec4(false, false, true, false) != bvec4(false, false, true, true)) == true ? 1 : -1] array35; float[(bvec4(false, false, true, false) != bvec4(false, true, false, false)) == true ? 1 : -1] array36; float[(bvec4(false, false, true, false) != bvec4(false, true, false, true)) == true ? 1 : -1] array37; float[(bvec4(false, false, true, false) != bvec4(false, true, true, false)) == true ? 1 : -1] array38; float[(bvec4(false, false, true, false) != bvec4(false, true, true, true)) == true ? 1 : -1] array39; float[(bvec4(false, false, true, false) != bvec4(true, false, false, false)) == true ? 1 : -1] array40; float[(bvec4(false, false, true, false) != bvec4(true, false, false, true)) == true ? 1 : -1] array41; float[(bvec4(false, false, true, false) != bvec4(true, false, true, false)) == true ? 1 : -1] array42; float[(bvec4(false, false, true, false) != bvec4(true, false, true, true)) == true ? 1 : -1] array43; float[(bvec4(false, false, true, false) != bvec4(true, true, false, false)) == true ? 1 : -1] array44; float[(bvec4(false, false, true, false) != bvec4(true, true, false, true)) == true ? 1 : -1] array45; float[(bvec4(false, false, true, false) != bvec4(true, true, true, false)) == true ? 1 : -1] array46; float[(bvec4(false, false, true, false) != bvec4(true, true, true, true)) == true ? 1 : -1] array47; float[(bvec4(false, false, true, true) != bvec4(false, false, false, false)) == true ? 1 : -1] array48; float[(bvec4(false, false, true, true) != bvec4(false, false, false, true)) == true ? 1 : -1] array49; float[(bvec4(false, false, true, true) != bvec4(false, false, true, false)) == true ? 1 : -1] array50; float[(bvec4(false, false, true, true) != bvec4(false, false, true, true)) == false ? 1 : -1] array51; float[(bvec4(false, false, true, true) != bvec4(false, true, false, false)) == true ? 1 : -1] array52; float[(bvec4(false, false, true, true) != bvec4(false, true, false, true)) == true ? 1 : -1] array53; float[(bvec4(false, false, true, true) != bvec4(false, true, true, false)) == true ? 1 : -1] array54; float[(bvec4(false, false, true, true) != bvec4(false, true, true, true)) == true ? 1 : -1] array55; float[(bvec4(false, false, true, true) != bvec4(true, false, false, false)) == true ? 1 : -1] array56; float[(bvec4(false, false, true, true) != bvec4(true, false, false, true)) == true ? 1 : -1] array57; float[(bvec4(false, false, true, true) != bvec4(true, false, true, false)) == true ? 1 : -1] array58; float[(bvec4(false, false, true, true) != bvec4(true, false, true, true)) == true ? 1 : -1] array59; float[(bvec4(false, false, true, true) != bvec4(true, true, false, false)) == true ? 1 : -1] array60; float[(bvec4(false, false, true, true) != bvec4(true, true, false, true)) == true ? 1 : -1] array61; float[(bvec4(false, false, true, true) != bvec4(true, true, true, false)) == true ? 1 : -1] array62; float[(bvec4(false, false, true, true) != bvec4(true, true, true, true)) == true ? 1 : -1] array63; float[(bvec4(false, true, false, false) != bvec4(false, false, false, false)) == true ? 1 : -1] array64; float[(bvec4(false, true, false, false) != bvec4(false, false, false, true)) == true ? 1 : -1] array65; float[(bvec4(false, true, false, false) != bvec4(false, false, true, false)) == true ? 1 : -1] array66; float[(bvec4(false, true, false, false) != bvec4(false, false, true, true)) == true ? 1 : -1] array67; float[(bvec4(false, true, false, false) != bvec4(false, true, false, false)) == false ? 1 : -1] array68; float[(bvec4(false, true, false, false) != bvec4(false, true, false, true)) == true ? 1 : -1] array69; float[(bvec4(false, true, false, false) != bvec4(false, true, true, false)) == true ? 1 : -1] array70; float[(bvec4(false, true, false, false) != bvec4(false, true, true, true)) == true ? 1 : -1] array71; float[(bvec4(false, true, false, false) != bvec4(true, false, false, false)) == true ? 1 : -1] array72; float[(bvec4(false, true, false, false) != bvec4(true, false, false, true)) == true ? 1 : -1] array73; float[(bvec4(false, true, false, false) != bvec4(true, false, true, false)) == true ? 1 : -1] array74; float[(bvec4(false, true, false, false) != bvec4(true, false, true, true)) == true ? 1 : -1] array75; float[(bvec4(false, true, false, false) != bvec4(true, true, false, false)) == true ? 1 : -1] array76; float[(bvec4(false, true, false, false) != bvec4(true, true, false, true)) == true ? 1 : -1] array77; float[(bvec4(false, true, false, false) != bvec4(true, true, true, false)) == true ? 1 : -1] array78; float[(bvec4(false, true, false, false) != bvec4(true, true, true, true)) == true ? 1 : -1] array79; float[(bvec4(false, true, false, true) != bvec4(false, false, false, false)) == true ? 1 : -1] array80; float[(bvec4(false, true, false, true) != bvec4(false, false, false, true)) == true ? 1 : -1] array81; float[(bvec4(false, true, false, true) != bvec4(false, false, true, false)) == true ? 1 : -1] array82; float[(bvec4(false, true, false, true) != bvec4(false, false, true, true)) == true ? 1 : -1] array83; float[(bvec4(false, true, false, true) != bvec4(false, true, false, false)) == true ? 1 : -1] array84; float[(bvec4(false, true, false, true) != bvec4(false, true, false, true)) == false ? 1 : -1] array85; float[(bvec4(false, true, false, true) != bvec4(false, true, true, false)) == true ? 1 : -1] array86; float[(bvec4(false, true, false, true) != bvec4(false, true, true, true)) == true ? 1 : -1] array87; float[(bvec4(false, true, false, true) != bvec4(true, false, false, false)) == true ? 1 : -1] array88; float[(bvec4(false, true, false, true) != bvec4(true, false, false, true)) == true ? 1 : -1] array89; float[(bvec4(false, true, false, true) != bvec4(true, false, true, false)) == true ? 1 : -1] array90; float[(bvec4(false, true, false, true) != bvec4(true, false, true, true)) == true ? 1 : -1] array91; float[(bvec4(false, true, false, true) != bvec4(true, true, false, false)) == true ? 1 : -1] array92; float[(bvec4(false, true, false, true) != bvec4(true, true, false, true)) == true ? 1 : -1] array93; float[(bvec4(false, true, false, true) != bvec4(true, true, true, false)) == true ? 1 : -1] array94; float[(bvec4(false, true, false, true) != bvec4(true, true, true, true)) == true ? 1 : -1] array95; float[(bvec4(false, true, true, false) != bvec4(false, false, false, false)) == true ? 1 : -1] array96; float[(bvec4(false, true, true, false) != bvec4(false, false, false, true)) == true ? 1 : -1] array97; float[(bvec4(false, true, true, false) != bvec4(false, false, true, false)) == true ? 1 : -1] array98; float[(bvec4(false, true, true, false) != bvec4(false, false, true, true)) == true ? 1 : -1] array99; float[(bvec4(false, true, true, false) != bvec4(false, true, false, false)) == true ? 1 : -1] array100; float[(bvec4(false, true, true, false) != bvec4(false, true, false, true)) == true ? 1 : -1] array101; float[(bvec4(false, true, true, false) != bvec4(false, true, true, false)) == false ? 1 : -1] array102; float[(bvec4(false, true, true, false) != bvec4(false, true, true, true)) == true ? 1 : -1] array103; float[(bvec4(false, true, true, false) != bvec4(true, false, false, false)) == true ? 1 : -1] array104; float[(bvec4(false, true, true, false) != bvec4(true, false, false, true)) == true ? 1 : -1] array105; float[(bvec4(false, true, true, false) != bvec4(true, false, true, false)) == true ? 1 : -1] array106; float[(bvec4(false, true, true, false) != bvec4(true, false, true, true)) == true ? 1 : -1] array107; float[(bvec4(false, true, true, false) != bvec4(true, true, false, false)) == true ? 1 : -1] array108; float[(bvec4(false, true, true, false) != bvec4(true, true, false, true)) == true ? 1 : -1] array109; float[(bvec4(false, true, true, false) != bvec4(true, true, true, false)) == true ? 1 : -1] array110; float[(bvec4(false, true, true, false) != bvec4(true, true, true, true)) == true ? 1 : -1] array111; float[(bvec4(false, true, true, true) != bvec4(false, false, false, false)) == true ? 1 : -1] array112; float[(bvec4(false, true, true, true) != bvec4(false, false, false, true)) == true ? 1 : -1] array113; float[(bvec4(false, true, true, true) != bvec4(false, false, true, false)) == true ? 1 : -1] array114; float[(bvec4(false, true, true, true) != bvec4(false, false, true, true)) == true ? 1 : -1] array115; float[(bvec4(false, true, true, true) != bvec4(false, true, false, false)) == true ? 1 : -1] array116; float[(bvec4(false, true, true, true) != bvec4(false, true, false, true)) == true ? 1 : -1] array117; float[(bvec4(false, true, true, true) != bvec4(false, true, true, false)) == true ? 1 : -1] array118; float[(bvec4(false, true, true, true) != bvec4(false, true, true, true)) == false ? 1 : -1] array119; float[(bvec4(false, true, true, true) != bvec4(true, false, false, false)) == true ? 1 : -1] array120; float[(bvec4(false, true, true, true) != bvec4(true, false, false, true)) == true ? 1 : -1] array121; float[(bvec4(false, true, true, true) != bvec4(true, false, true, false)) == true ? 1 : -1] array122; float[(bvec4(false, true, true, true) != bvec4(true, false, true, true)) == true ? 1 : -1] array123; float[(bvec4(false, true, true, true) != bvec4(true, true, false, false)) == true ? 1 : -1] array124; float[(bvec4(false, true, true, true) != bvec4(true, true, false, true)) == true ? 1 : -1] array125; float[(bvec4(false, true, true, true) != bvec4(true, true, true, false)) == true ? 1 : -1] array126; float[(bvec4(false, true, true, true) != bvec4(true, true, true, true)) == true ? 1 : -1] array127; float[(bvec4(true, false, false, false) != bvec4(false, false, false, false)) == true ? 1 : -1] array128; float[(bvec4(true, false, false, false) != bvec4(false, false, false, true)) == true ? 1 : -1] array129; float[(bvec4(true, false, false, false) != bvec4(false, false, true, false)) == true ? 1 : -1] array130; float[(bvec4(true, false, false, false) != bvec4(false, false, true, true)) == true ? 1 : -1] array131; float[(bvec4(true, false, false, false) != bvec4(false, true, false, false)) == true ? 1 : -1] array132; float[(bvec4(true, false, false, false) != bvec4(false, true, false, true)) == true ? 1 : -1] array133; float[(bvec4(true, false, false, false) != bvec4(false, true, true, false)) == true ? 1 : -1] array134; float[(bvec4(true, false, false, false) != bvec4(false, true, true, true)) == true ? 1 : -1] array135; float[(bvec4(true, false, false, false) != bvec4(true, false, false, false)) == false ? 1 : -1] array136; float[(bvec4(true, false, false, false) != bvec4(true, false, false, true)) == true ? 1 : -1] array137; float[(bvec4(true, false, false, false) != bvec4(true, false, true, false)) == true ? 1 : -1] array138; float[(bvec4(true, false, false, false) != bvec4(true, false, true, true)) == true ? 1 : -1] array139; float[(bvec4(true, false, false, false) != bvec4(true, true, false, false)) == true ? 1 : -1] array140; float[(bvec4(true, false, false, false) != bvec4(true, true, false, true)) == true ? 1 : -1] array141; float[(bvec4(true, false, false, false) != bvec4(true, true, true, false)) == true ? 1 : -1] array142; float[(bvec4(true, false, false, false) != bvec4(true, true, true, true)) == true ? 1 : -1] array143; float[(bvec4(true, false, false, true) != bvec4(false, false, false, false)) == true ? 1 : -1] array144; float[(bvec4(true, false, false, true) != bvec4(false, false, false, true)) == true ? 1 : -1] array145; float[(bvec4(true, false, false, true) != bvec4(false, false, true, false)) == true ? 1 : -1] array146; float[(bvec4(true, false, false, true) != bvec4(false, false, true, true)) == true ? 1 : -1] array147; float[(bvec4(true, false, false, true) != bvec4(false, true, false, false)) == true ? 1 : -1] array148; float[(bvec4(true, false, false, true) != bvec4(false, true, false, true)) == true ? 1 : -1] array149; float[(bvec4(true, false, false, true) != bvec4(false, true, true, false)) == true ? 1 : -1] array150; float[(bvec4(true, false, false, true) != bvec4(false, true, true, true)) == true ? 1 : -1] array151; float[(bvec4(true, false, false, true) != bvec4(true, false, false, false)) == true ? 1 : -1] array152; float[(bvec4(true, false, false, true) != bvec4(true, false, false, true)) == false ? 1 : -1] array153; float[(bvec4(true, false, false, true) != bvec4(true, false, true, false)) == true ? 1 : -1] array154; float[(bvec4(true, false, false, true) != bvec4(true, false, true, true)) == true ? 1 : -1] array155; float[(bvec4(true, false, false, true) != bvec4(true, true, false, false)) == true ? 1 : -1] array156; float[(bvec4(true, false, false, true) != bvec4(true, true, false, true)) == true ? 1 : -1] array157; float[(bvec4(true, false, false, true) != bvec4(true, true, true, false)) == true ? 1 : -1] array158; float[(bvec4(true, false, false, true) != bvec4(true, true, true, true)) == true ? 1 : -1] array159; float[(bvec4(true, false, true, false) != bvec4(false, false, false, false)) == true ? 1 : -1] array160; float[(bvec4(true, false, true, false) != bvec4(false, false, false, true)) == true ? 1 : -1] array161; float[(bvec4(true, false, true, false) != bvec4(false, false, true, false)) == true ? 1 : -1] array162; float[(bvec4(true, false, true, false) != bvec4(false, false, true, true)) == true ? 1 : -1] array163; float[(bvec4(true, false, true, false) != bvec4(false, true, false, false)) == true ? 1 : -1] array164; float[(bvec4(true, false, true, false) != bvec4(false, true, false, true)) == true ? 1 : -1] array165; float[(bvec4(true, false, true, false) != bvec4(false, true, true, false)) == true ? 1 : -1] array166; float[(bvec4(true, false, true, false) != bvec4(false, true, true, true)) == true ? 1 : -1] array167; float[(bvec4(true, false, true, false) != bvec4(true, false, false, false)) == true ? 1 : -1] array168; float[(bvec4(true, false, true, false) != bvec4(true, false, false, true)) == true ? 1 : -1] array169; float[(bvec4(true, false, true, false) != bvec4(true, false, true, false)) == false ? 1 : -1] array170; float[(bvec4(true, false, true, false) != bvec4(true, false, true, true)) == true ? 1 : -1] array171; float[(bvec4(true, false, true, false) != bvec4(true, true, false, false)) == true ? 1 : -1] array172; float[(bvec4(true, false, true, false) != bvec4(true, true, false, true)) == true ? 1 : -1] array173; float[(bvec4(true, false, true, false) != bvec4(true, true, true, false)) == true ? 1 : -1] array174; float[(bvec4(true, false, true, false) != bvec4(true, true, true, true)) == true ? 1 : -1] array175; float[(bvec4(true, false, true, true) != bvec4(false, false, false, false)) == true ? 1 : -1] array176; float[(bvec4(true, false, true, true) != bvec4(false, false, false, true)) == true ? 1 : -1] array177; float[(bvec4(true, false, true, true) != bvec4(false, false, true, false)) == true ? 1 : -1] array178; float[(bvec4(true, false, true, true) != bvec4(false, false, true, true)) == true ? 1 : -1] array179; float[(bvec4(true, false, true, true) != bvec4(false, true, false, false)) == true ? 1 : -1] array180; float[(bvec4(true, false, true, true) != bvec4(false, true, false, true)) == true ? 1 : -1] array181; float[(bvec4(true, false, true, true) != bvec4(false, true, true, false)) == true ? 1 : -1] array182; float[(bvec4(true, false, true, true) != bvec4(false, true, true, true)) == true ? 1 : -1] array183; float[(bvec4(true, false, true, true) != bvec4(true, false, false, false)) == true ? 1 : -1] array184; float[(bvec4(true, false, true, true) != bvec4(true, false, false, true)) == true ? 1 : -1] array185; float[(bvec4(true, false, true, true) != bvec4(true, false, true, false)) == true ? 1 : -1] array186; float[(bvec4(true, false, true, true) != bvec4(true, false, true, true)) == false ? 1 : -1] array187; float[(bvec4(true, false, true, true) != bvec4(true, true, false, false)) == true ? 1 : -1] array188; float[(bvec4(true, false, true, true) != bvec4(true, true, false, true)) == true ? 1 : -1] array189; float[(bvec4(true, false, true, true) != bvec4(true, true, true, false)) == true ? 1 : -1] array190; float[(bvec4(true, false, true, true) != bvec4(true, true, true, true)) == true ? 1 : -1] array191; float[(bvec4(true, true, false, false) != bvec4(false, false, false, false)) == true ? 1 : -1] array192; float[(bvec4(true, true, false, false) != bvec4(false, false, false, true)) == true ? 1 : -1] array193; float[(bvec4(true, true, false, false) != bvec4(false, false, true, false)) == true ? 1 : -1] array194; float[(bvec4(true, true, false, false) != bvec4(false, false, true, true)) == true ? 1 : -1] array195; float[(bvec4(true, true, false, false) != bvec4(false, true, false, false)) == true ? 1 : -1] array196; float[(bvec4(true, true, false, false) != bvec4(false, true, false, true)) == true ? 1 : -1] array197; float[(bvec4(true, true, false, false) != bvec4(false, true, true, false)) == true ? 1 : -1] array198; float[(bvec4(true, true, false, false) != bvec4(false, true, true, true)) == true ? 1 : -1] array199; float[(bvec4(true, true, false, false) != bvec4(true, false, false, false)) == true ? 1 : -1] array200; float[(bvec4(true, true, false, false) != bvec4(true, false, false, true)) == true ? 1 : -1] array201; float[(bvec4(true, true, false, false) != bvec4(true, false, true, false)) == true ? 1 : -1] array202; float[(bvec4(true, true, false, false) != bvec4(true, false, true, true)) == true ? 1 : -1] array203; float[(bvec4(true, true, false, false) != bvec4(true, true, false, false)) == false ? 1 : -1] array204; float[(bvec4(true, true, false, false) != bvec4(true, true, false, true)) == true ? 1 : -1] array205; float[(bvec4(true, true, false, false) != bvec4(true, true, true, false)) == true ? 1 : -1] array206; float[(bvec4(true, true, false, false) != bvec4(true, true, true, true)) == true ? 1 : -1] array207; float[(bvec4(true, true, false, true) != bvec4(false, false, false, false)) == true ? 1 : -1] array208; float[(bvec4(true, true, false, true) != bvec4(false, false, false, true)) == true ? 1 : -1] array209; float[(bvec4(true, true, false, true) != bvec4(false, false, true, false)) == true ? 1 : -1] array210; float[(bvec4(true, true, false, true) != bvec4(false, false, true, true)) == true ? 1 : -1] array211; float[(bvec4(true, true, false, true) != bvec4(false, true, false, false)) == true ? 1 : -1] array212; float[(bvec4(true, true, false, true) != bvec4(false, true, false, true)) == true ? 1 : -1] array213; float[(bvec4(true, true, false, true) != bvec4(false, true, true, false)) == true ? 1 : -1] array214; float[(bvec4(true, true, false, true) != bvec4(false, true, true, true)) == true ? 1 : -1] array215; float[(bvec4(true, true, false, true) != bvec4(true, false, false, false)) == true ? 1 : -1] array216; float[(bvec4(true, true, false, true) != bvec4(true, false, false, true)) == true ? 1 : -1] array217; float[(bvec4(true, true, false, true) != bvec4(true, false, true, false)) == true ? 1 : -1] array218; float[(bvec4(true, true, false, true) != bvec4(true, false, true, true)) == true ? 1 : -1] array219; float[(bvec4(true, true, false, true) != bvec4(true, true, false, false)) == true ? 1 : -1] array220; float[(bvec4(true, true, false, true) != bvec4(true, true, false, true)) == false ? 1 : -1] array221; float[(bvec4(true, true, false, true) != bvec4(true, true, true, false)) == true ? 1 : -1] array222; float[(bvec4(true, true, false, true) != bvec4(true, true, true, true)) == true ? 1 : -1] array223; float[(bvec4(true, true, true, false) != bvec4(false, false, false, false)) == true ? 1 : -1] array224; float[(bvec4(true, true, true, false) != bvec4(false, false, false, true)) == true ? 1 : -1] array225; float[(bvec4(true, true, true, false) != bvec4(false, false, true, false)) == true ? 1 : -1] array226; float[(bvec4(true, true, true, false) != bvec4(false, false, true, true)) == true ? 1 : -1] array227; float[(bvec4(true, true, true, false) != bvec4(false, true, false, false)) == true ? 1 : -1] array228; float[(bvec4(true, true, true, false) != bvec4(false, true, false, true)) == true ? 1 : -1] array229; float[(bvec4(true, true, true, false) != bvec4(false, true, true, false)) == true ? 1 : -1] array230; float[(bvec4(true, true, true, false) != bvec4(false, true, true, true)) == true ? 1 : -1] array231; float[(bvec4(true, true, true, false) != bvec4(true, false, false, false)) == true ? 1 : -1] array232; float[(bvec4(true, true, true, false) != bvec4(true, false, false, true)) == true ? 1 : -1] array233; float[(bvec4(true, true, true, false) != bvec4(true, false, true, false)) == true ? 1 : -1] array234; float[(bvec4(true, true, true, false) != bvec4(true, false, true, true)) == true ? 1 : -1] array235; float[(bvec4(true, true, true, false) != bvec4(true, true, false, false)) == true ? 1 : -1] array236; float[(bvec4(true, true, true, false) != bvec4(true, true, false, true)) == true ? 1 : -1] array237; float[(bvec4(true, true, true, false) != bvec4(true, true, true, false)) == false ? 1 : -1] array238; float[(bvec4(true, true, true, false) != bvec4(true, true, true, true)) == true ? 1 : -1] array239; float[(bvec4(true, true, true, true) != bvec4(false, false, false, false)) == true ? 1 : -1] array240; float[(bvec4(true, true, true, true) != bvec4(false, false, false, true)) == true ? 1 : -1] array241; float[(bvec4(true, true, true, true) != bvec4(false, false, true, false)) == true ? 1 : -1] array242; float[(bvec4(true, true, true, true) != bvec4(false, false, true, true)) == true ? 1 : -1] array243; float[(bvec4(true, true, true, true) != bvec4(false, true, false, false)) == true ? 1 : -1] array244; float[(bvec4(true, true, true, true) != bvec4(false, true, false, true)) == true ? 1 : -1] array245; float[(bvec4(true, true, true, true) != bvec4(false, true, true, false)) == true ? 1 : -1] array246; float[(bvec4(true, true, true, true) != bvec4(false, true, true, true)) == true ? 1 : -1] array247; float[(bvec4(true, true, true, true) != bvec4(true, false, false, false)) == true ? 1 : -1] array248; float[(bvec4(true, true, true, true) != bvec4(true, false, false, true)) == true ? 1 : -1] array249; float[(bvec4(true, true, true, true) != bvec4(true, false, true, false)) == true ? 1 : -1] array250; float[(bvec4(true, true, true, true) != bvec4(true, false, true, true)) == true ? 1 : -1] array251; float[(bvec4(true, true, true, true) != bvec4(true, true, false, false)) == true ? 1 : -1] array252; float[(bvec4(true, true, true, true) != bvec4(true, true, false, true)) == true ? 1 : -1] array253; float[(bvec4(true, true, true, true) != bvec4(true, true, true, false)) == true ? 1 : -1] array254; float[(bvec4(true, true, true, true) != bvec4(true, true, true, true)) == false ? 1 : -1] array255; gl_FragColor = vec4(array0.length() + array1.length() + array2.length() + array3.length() + array4.length() + array5.length() + array6.length() + array7.length() + array8.length() + array9.length() + array10.length() + array11.length() + array12.length() + array13.length() + array14.length() + array15.length() + array16.length() + array17.length() + array18.length() + array19.length() + array20.length() + array21.length() + array22.length() + array23.length() + array24.length() + array25.length() + array26.length() + array27.length() + array28.length() + array29.length() + array30.length() + array31.length() + array32.length() + array33.length() + array34.length() + array35.length() + array36.length() + array37.length() + array38.length() + array39.length() + array40.length() + array41.length() + array42.length() + array43.length() + array44.length() + array45.length() + array46.length() + array47.length() + array48.length() + array49.length() + array50.length() + array51.length() + array52.length() + array53.length() + array54.length() + array55.length() + array56.length() + array57.length() + array58.length() + array59.length() + array60.length() + array61.length() + array62.length() + array63.length() + array64.length() + array65.length() + array66.length() + array67.length() + array68.length() + array69.length() + array70.length() + array71.length() + array72.length() + array73.length() + array74.length() + array75.length() + array76.length() + array77.length() + array78.length() + array79.length() + array80.length() + array81.length() + array82.length() + array83.length() + array84.length() + array85.length() + array86.length() + array87.length() + array88.length() + array89.length() + array90.length() + array91.length() + array92.length() + array93.length() + array94.length() + array95.length() + array96.length() + array97.length() + array98.length() + array99.length() + array100.length() + array101.length() + array102.length() + array103.length() + array104.length() + array105.length() + array106.length() + array107.length() + array108.length() + array109.length() + array110.length() + array111.length() + array112.length() + array113.length() + array114.length() + array115.length() + array116.length() + array117.length() + array118.length() + array119.length() + array120.length() + array121.length() + array122.length() + array123.length() + array124.length() + array125.length() + array126.length() + array127.length() + array128.length() + array129.length() + array130.length() + array131.length() + array132.length() + array133.length() + array134.length() + array135.length() + array136.length() + array137.length() + array138.length() + array139.length() + array140.length() + array141.length() + array142.length() + array143.length() + array144.length() + array145.length() + array146.length() + array147.length() + array148.length() + array149.length() + array150.length() + array151.length() + array152.length() + array153.length() + array154.length() + array155.length() + array156.length() + array157.length() + array158.length() + array159.length() + array160.length() + array161.length() + array162.length() + array163.length() + array164.length() + array165.length() + array166.length() + array167.length() + array168.length() + array169.length() + array170.length() + array171.length() + array172.length() + array173.length() + array174.length() + array175.length() + array176.length() + array177.length() + array178.length() + array179.length() + array180.length() + array181.length() + array182.length() + array183.length() + array184.length() + array185.length() + array186.length() + array187.length() + array188.length() + array189.length() + array190.length() + array191.length() + array192.length() + array193.length() + array194.length() + array195.length() + array196.length() + array197.length() + array198.length() + array199.length() + array200.length() + array201.length() + array202.length() + array203.length() + array204.length() + array205.length() + array206.length() + array207.length() + array208.length() + array209.length() + array210.length() + array211.length() + array212.length() + array213.length() + array214.length() + array215.length() + array216.length() + array217.length() + array218.length() + array219.length() + array220.length() + array221.length() + array222.length() + array223.length() + array224.length() + array225.length() + array226.length() + array227.length() + array228.length() + array229.length() + array230.length() + array231.length() + array232.length() + array233.length() + array234.length() + array235.length() + array236.length() + array237.length() + array238.length() + array239.length() + array240.length() + array241.length() + array242.length() + array243.length() + array244.length() + array245.length() + array246.length() + array247.length() + array248.length() + array249.length() + array250.length() + array251.length() + array252.length() + array253.length() + array254.length() + array255.length()); } |