Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.79233789444 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.10/compiler/assignment-operators/assign-array-prohibited.frag fail 1.10 |
errors |
|
info | Returncode: 1 Errors: Successfully compiled fragment shader tests/spec/glsl-1.10/compiler/assignment-operators/assign-array-prohibited.frag: Fragment shader was successfully compiled to run on hardware. Output: Shader source: // [config] // expect_result: fail // glsl_version: 1.10 // [end config] // // Check that assignment to an array is illegal in GLSL 1.10. // // From section 5.8 of the GLSL 1.10 spec: // Other binary or unary expressions, non-dereferenced arrays, // function names, swizzles with repeated fields, and constants // cannot be l-values. #version 110 void f(float x[2]) { float y[2]; y = x; } |