Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.761613845825 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.00/compiler/storage-qualfiers/static-write-attribute-01.vert fail 1.00 |
errors |
|
info | Returncode: 1 Errors: Successfully compiled vertex shader tests/spec/glsl-1.00/compiler/storage-qualfiers/static-write-attribute-01.vert: Vertex shader was successfully compiled to run on hardware. Output: Shader source: // [config] // expect_result: fail // glsl_version: 1.00 // [end config] // // From section 4.3.3 of the GLSL 1.00 spec: // Attribute variables are read-only as far as the vertex shader is // concerned. #version 100 attribute float x; float f() { x = 0.0; return x; } |