Status: pass
Result: pass
Detail | Value |
---|---|
returncode | 0 |
time | 0.791651010513 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.00/compiler/precision-qualifiers/default-precision-vec-01.frag fail 1.00 |
info | Returncode: 0 Errors: Output: Failed to compile fragment shader tests/spec/glsl-1.00/compiler/precision-qualifiers/default-precision-vec-01.frag: Fragment shader failed to compile with the following errors: WARNING: 0:19: warning(#260) Keyword 'precision' is supported in GLSL 1.3 ERROR: 0:19: error(#228) Type should be float or int ERROR: error(#273) 1 compilation errors. No code generated |