Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.764424085617 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/spec/amd_conservative_depth/glsl-1.30/preprocessor/feature-macro.frag pass 1.30 GL_AMD_conservative_depth |
errors |
|
info | Returncode: 1 Errors: Failed to compile fragment shader tests/spec/amd_conservative_depth/glsl-1.30/preprocessor/feature-macro.frag: Fragment shader failed to compile with the following errors: ERROR: 0:12: error(#61) Required extension isn't found, extension 'GL_AMD_conservative_depth' is not supported ERROR: 0:15: error(#102) #error GL_AMD_conservative_depth is not defined ERROR: error(#273) 2 compilation errors. No code generated Output: Shader source: // [config] // expect_result: pass // glsl_version: 1.30 // require_extensions: GL_AMD_conservative_depth // [end config] // // From the AMD_conservative_depth spec: // A new preprocessor #define is added to the OpenGL Shading Language: // #define GL_AMD_conservative_depth 1 #version 130 #extension GL_AMD_conservative_depth: require #if !defined GL_AMD_conservative_depth # error GL_AMD_conservative_depth is not defined #elif GL_AMD_conservative_depth != 1 # error GL_AMD_conservative_depth != 1 #endif float foo() { return 0.0; } |