Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.230999946594 |
| note | Returncode was 1 |
| errors |
|
| info | Returncode: 1
Errors:
Successfully compiled vertex shader tests/spec/glsl-1.30\compiler\interpolation-qualifiers\vs-smooth-01.vert: Vertex shader was successfully compiled to run on hardware.
Output:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.30
// [end config]
//
// Vertex inputs cannot be declared 'smooth'.
//
// From section 4.3 of the GLSL 1.30 spec:
// [Interpolation qualifiers] also do not apply to inputs into a vertex
// shader or outputs from a fragment shader.
#version 130
smooth in float x;
float f() {
return 0.0;
}
|