Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.231999874115 |
note | Returncode was 1 |
errors |
|
info | Returncode: 1 Errors: Successfully compiled fragment shader tests/spec/glsl-1.30\compiler\reserved\partition.frag: Fragment shader was successfully compiled to run on hardware. Output: Shader source: // [config] // expect_result: fail // glsl_version: 1.30 // [end config] // // Check that 'partition' is a reserved keyword. #version 130 int f() { int partition; return 0; } |