Status: pass
Result: pass
Detail | Value |
---|---|
returncode | 0 |
time | 0.232000112534 |
info | Returncode: 0 Errors: Output: Failed to compile fragment shader tests/spec/glsl-1.30\compiler\precision-qualifiers\default-precision-vec-01.frag: Fragment shader failed to compile with the following errors: ERROR: 0:19: error(#228) Type should be float or int ERROR: error(#273) 1 compilation errors. No code generated |