Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.233999967575 |
| note | Returncode was 1 |
| errors |
|
| info | Returncode: 1
Errors:
Successfully compiled vertex shader tests/spec/glsl-1.10\compiler\storage-qualfiers\static-write-attribute-02.vert: Vertex shader was successfully compiled to run on hardware.
Output:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.10
// [end config]
//
// From section 4.3.4 of the GLSL 1.10 spec:
// Attribute variables are read-only as far as the vertex shader is
// concerned.
#version 110
attribute float x;
void f(out float y) {
y = 0.0;
}
void g() {
f(x);
}
|