Results for spec/glsl-1.10/return-01.vert

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.233999967575
note Returncode was 1
errors
  • Failed to compile vertex shader tests/spec/glsl-1.10\\compiler\\expressions\\return-01.vert: Vertex shader failed to compile with the following errors:
  • ERROR: 0:15: error(#246) Void function cannot return a value
  • ERROR: error(#273) 1 compilation errors. No code generated
info
Returncode: 1

Errors:
Failed to compile vertex shader tests/spec/glsl-1.10\compiler\expressions\return-01.vert: Vertex shader failed to compile with the following errors:
ERROR: 0:15: error(#246) Void function cannot return a value
ERROR: error(#273) 1 compilation errors.  No code generated



Output:
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.10
// [end config]

#ifdef GL_ES
precision mediump float;
#endif

void A(int i) { }

void B(int i) {
	// This is crazy, but not technically illegal.  The value of A(i) has
	// void type, and the return type of the function is void.
	return A(i);
}

attribute vec4 vertex;

void main() {
	B(1);
	gl_Position = vertex;
}

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