Results for spec/glsl-1.10/invalid-logic-not-06.vert

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.248000144958
note Returncode was 1
errors
  • Successfully compiled vertex shader tests/spec/glsl-1.10\\compiler\\expressions\\invalid-logic-not-06.vert: Vertex shader was successfully compiled to run on hardware.
  • WARNING: 0:15: warning(#254) Signature matching could not take type conversions into account in implicit GLSL version number 110 A
info
Returncode: 1

Errors:
Successfully compiled vertex shader tests/spec/glsl-1.10\compiler\expressions\invalid-logic-not-06.vert: Vertex shader was successfully compiled to run on hardware.
 WARNING: 0:15: warning(#254) Signature matching could not take type conversions into account in implicit GLSL version number 110 A


Output:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.10
// [end config]

#ifdef GL_ES
precision mediump float;
#endif

void A(int x) { }

void main() {
	// "0" is not boolean, so the logical-not operator cannot be applied
	// to it.
	A(!0);
	gl_Position = vec4(0.0);
}

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