Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.231999874115 |
note | Returncode was 1 |
errors |
|
info | Returncode: 1 Errors: Successfully compiled vertex shader tests/glslparsertest/glsl2\redeclaration-11.vert: Vertex shader was successfully compiled to run on hardware. Output: Shader source: // [config] // expect_result: fail // glsl_version: 1.20 // // # NOTE: Config section was auto-generated from file // # NOTE: 'glslparser.tests' at git revision // # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0 // [end config] /* FAIL - in 1.20, variables hide functions, so the call is illegal. */ #version 120 void foo(vec4 vs) { gl_Position = vs; } void main() { float foo = 1.0; foo(vec4(0.0)); } |