Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.231999874115 |
| note | Returncode was 1 |
| errors |
|
| info | Returncode: 1
Errors:
Successfully compiled vertex shader tests/glslparsertest/glsl2\redeclaration-11.vert: Vertex shader was successfully compiled to run on hardware.
Output:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.20
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]
/* FAIL - in 1.20, variables hide functions, so the call is illegal. */
#version 120
void foo(vec4 vs) {
gl_Position = vs;
}
void main() {
float foo = 1.0;
foo(vec4(0.0));
}
|