Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.233000040054 |
note | Returncode was 1 |
errors |
|
info | Returncode: 1 Errors: Successfully compiled vertex shader tests/glslparsertest/glsl2\matrix-09.vert: Vertex shader was successfully compiled to run on hardware. WARNING: 0:18: warning(#256) Matrix construction from matrix is not allowed in implicit GLSL version number 110 Output: Shader source: // [config] // expect_result: fail // glsl_version: 1.10 // // # NOTE: Config section was auto-generated from file // # NOTE: 'glslparser.tests' at git revision // # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0 // [end config] /* FAIL - matrix-to-matrix constructors are not available in GLSL 1.10 */ uniform mat3 a; void main() { mat2 m; m = mat2(a); gl_Position = gl_Vertex; } |