Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.233000040054 |
| note | Returncode was 1 |
| errors |
|
| info | Returncode: 1
Errors:
Successfully compiled vertex shader tests/glslparsertest/glsl2\matrix-09.vert: Vertex shader was successfully compiled to run on hardware.
WARNING: 0:18: warning(#256) Matrix construction from matrix is not allowed in implicit GLSL version number 110
Output:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.10
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]
/* FAIL - matrix-to-matrix constructors are not available in GLSL 1.10 */
uniform mat3 a;
void main()
{
mat2 m;
m = mat2(a);
gl_Position = gl_Vertex;
}
|