Status: fail
			Result: fail
		
| Detail | Value | 
|---|---|
| returncode | 1 | 
| time | 0.234000205994 | 
| note | Returncode was 1 | 
| errors | 
  | 
| info | Returncode: 1
Errors:
Successfully compiled fragment shader tests/glslparsertest/glsl2\const-builtin-noise4.frag: Fragment shader was successfully compiled to run on hardware.
Output:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.20
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]
/* FAIL - noise functions are not allowed in constant expressions */
#version 120
void main() {
   const vec4 noise = noise4(0.5);
}
 |