Status: pass
Result: pass
| Detail | Value |
|---|---|
| returncode | 0 |
| time | 0.234999895096 |
| info | Returncode: 0 Errors: Output: Failed to compile vertex shader tests/glslparsertest/glsl2\condition-04.vert: Vertex shader failed to compile with the following errors: ERROR: 0:16: error(#162) Wrong operand types no operation ':' exists that takes a left-hand operand of type 'const highp 4-component vector of float' and a right operand of type 'const highp 3-component vector of float' (or there is no acceptable conversion) ERROR: 0:16: error(#160) Cannot convert from 'const highp 3-component vector of float' to 'Position 4-component vector of float' ERROR: error(#273) 2 compilation errors. No code generated |